2019-09-29 Episode 27

{.right} Halberds and Helmets Podcast Things to consider when writing RPG text: keeping it short, keeping stats short, keeping it all in one place, don’t require leafing around, have art that referees can show to player, have maps that referees can annotate.

Halberds and Helmets Podcast

Halberds and Helmets Podcast

27-halberds-and-helmets.mp3

Links:

2013-02-18 Notes To Remember

Stonehell Dungeon Review

Into the Dark: Bryce Lynch's Adventure Design Tips Summarized and...

2019-05-15 The purpose of art in a RPG product

2017-06-09 The Purpose of a Map

2012-12-04 Short Descriptions

2008-02-02 Keep It Short

I feel a bit weird plugging my house rules but that’s where it all started:

Halberds and Helmets

​#Halberds and Helmets Podcast