I think we end up with retro-clones not because we want to inaugurate the next kick-ass RPG but because we’ve spent—or wasted—six months of our life tinkering with rules, adding house rules, doing layout for a target audience of four to five people and by now we might as well publish it...
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Also note the German variant, Hellebarden & Helme. And for those of you interested in the sketches that led to all of this, there’s the Halberds and Helmets Wiki.
The Referee Guide started out as the Swiss Referee Style Manual, a long time ago.
Jeremy Friesen found Telecanter’s The Priest of Chaos Said… inspiring and mentioned it in his blog post, Rite of Admixture - A Ritual for the Dark Six of Eberron.
Rite of Admixture - A Ritual for the Dark Six of Eberron
There’s also a mention of the Mass Combat rules in his short discussion of Daniel Collin’s “Book of War”.
John Mettraux mentions the H&H layout in his discussion of Wolves of God, noting that “it has marginalia, much like Halberds and Helmets does, and that helps a lot.”
his discussion of Wolves of God
2023-09-27 Surviving and succumbing to poison in-game
2023-08-09 Defending a village against raiders
2023-03-27 House rules for Halberds & Helmets
2022-07-15 The Joy of Exploration
2022-07-04 Markdown instead of LaTeX
2022-04-13 Retainers and hirelings
2020-12-17 Halberds and Helmets Saving Throws
2020-12-17 Halberds and Helmets Monster List
2020-01-20 Bugbears are cat people
2019-10-13 Theatre of the mind
2019-03-31 Treasure into the Book
2019-01-25 Podcasting is Review
2019-01-01 Treasure Type Again
2017-09-05 Monster Manual Finished
2016-08-10 Swiss Referee Style Guide Integrated into Halberds and Helmets
2015-09-10 Combat using Two Rows Per Side
2013-12-10 Writing Your Own RPG Rules
#Halberds and Helmets