A few things have emerged over time. I’m trying to collect these.
I’m constantly tinkering with a set of house rules called Halberds and Helmets.
(Please contact me if you want to remove your comment.)
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If you need to quit, give notice. If you decide to quit the night before, don’t be a selfish d-bag. Suck it up and play one more session, then let everyone know after.
– Tom 2009-10-08 18:21 UTC
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I’m not so sure… If somebody wants to leave – did not want to come! – how much entertainment are they going to provide at the table? You might be better off playing without such a person, or you might be better off not playing at all. Sure, that’s not cool. But *given that this person wants to quit*, it might still be the best choice.
– Alex Schroeder 2009-10-08 19:13 UTC
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This is one of the best model social contracts I’ve ever read.
– Noumenon 2011-10-18 11:13 UTC