I wanted to talk about Halberds & Helmets but I ended up talking about 2d6 systems and how to model armour and shields. Oh no!
It seems to me that I keep coming back to this because I want something out of it and I'm not getting it and I'm also not getting any closer.
Links:
2022-02-10 No armour in Helmbarten!
#Halberds and Helmets Podcast
Instead, where real armors evolve against *threats*, fictional armors evolve as a visual language, borrowing the design elements of *other fictional armors* far more often than they dip into their own historical exemplars, with the result that the whole thing sort of devours itself. … That solution – small metal plates connected to each other, rather than a backing – we call **lamellar armor** and it was *very common* in a wide range of cultures, but it has very little purchase in modern fantasy or science fiction armor designs, I think primarily because it was not included in the *Dungeons and Dragons* armor system. Nevertheless, lamellar armor was quite common in a wide range of cultures: we see it in the Near East, in Europe, in China and in Japan. -- Collections: The Problem with Sci-Fi Body Armor, by Bret Devereaux