2019-08-11 Allies and Antagonists

I just read through Adventurers are the Measure on the *Necropraxis* blog. I try to do similar things myself in my own game. Many years ago I wrote about the gods and demon lords of my setting:

Adventurers are the Measure

2009-07-03 Good, Evil, Bollocks

2009-07-04 Organized Good is an Oxymoron

2009-09-08 Ye Gods

And this year:

2019-01-26 Incomprehensible Gods

Basically, the demons are not always evil. The institutions of good are corrupt, like all institutions. And my mini-setting generator, Hex Describe, tries to do the same:

Hex Describe

I think that’s what I’m aiming for: the setting has many different settlements and lairs and that alone provides an interesting backdrop, but more than that, I want the situations to be charged. There must be conflicting interests. Like arrows pointing at each other. The situation is tense and the players could join either side.

​#RPG ​#Old School ​#Alignment