2019-05-04 Working on Hex-Describe

Sometimes it’s hard to enumerate the things I added to Hex Describe. It’s small things, and one thing leads to another, and yet I am still impressed by what it does.

Hex Describe

Just looking at the log of all the changes I recently made, going back to April 25:

It’s so much! And the thing is that it remains hard for me to convey what it does, the excitement I feel whenever I see the Text Mapper maps and start reading the map key generated by *Hex Describe*. Sure, I don’t read it for an hour, but it still excites me when I read it for a few minutes and it makes me want to run a campaign. And I keep wanting to add more stuff!

Text Mapper

One thing I’d like to add more off are simple, map-less dungeons, a bit like those lairs for the elves of darkness that live up in the mountains.

lairs for the elves of darkness that live up in the mountains

Today I think I mostly added to swamps. Black dragons, sunken temples cursed by a gorgon, that kind of thing... 🙂

swamps

​#RPG ​#Old School ​#Hex Describe