2019-05-04 Working on Hex-Describe
Sometimes it’s hard to enumerate the things I added to Hex Describe. It’s small things, and one thing leads to another, and yet I am still impressed by what it does.
Hex Describe
Just looking at the log of all the changes I recently made, going back to April 25:
- contrib: more swamp creatures
- contrib: fix green dragon typo
- contrib: added black dragons to swamps
- contrib: more elven name processing
- contrib: link spellbooks to spellcasters project
- contrib: added Ufala’s spellbook
- contrib: added Xoralfona’s and Zorkan’s spellbook
- contrib: added Ysabala’s spellbook
- contrib: various fixes
- contrib: various additions (balor, warlocks, etc.)
- contrib: typos
- contrib: more potions, move visuals to the front
- contrib: feyrealms are Alfheim and Svartalfheim
- elvish: using my own, simpler liaison rules
- contrib: italics for demonic names
- contrib: add manor houses to villages
- contrib: fix typo
- contrib: various
- contrib: fix magic user treasure
- contrib: more netherworld elf companions
- contrib: add link to spellcasters project
- contrib: four more spellbooks
- hex-describe: fix Sindarin names
- contrib: more changes
- hex-describe: fix Sindarin names
- contrib: more changes
- contrib: undead in the mountains
- hex-describe: smarter HR for text output
- contrib: wording
- contrib: netherworld elves
- contrib: more spellbooks; spellbooks for elves
- hex-describe: better Sindarin names
- contrib: landmarks at rivers through settlements
- contrib: landmarks at crossroads
- hex-describe: doc wording
- hex-describe: credited ktrey and Whidou
- contrib: added another spellbook
- contrib: more spellbooks
- hex-describe: do not log missing keys in lists
- hex-describe: use HR to separate long elements
- hex-describe: link Matt Strom
- hex-describe: how to generate spellbooks
It’s so much! And the thing is that it remains hard for me to convey what it does, the excitement I feel whenever I see the Text Mapper maps and start reading the map key generated by *Hex Describe*. Sure, I don’t read it for an hour, but it still excites me when I read it for a few minutes and it makes me want to run a campaign. And I keep wanting to add more stuff!
Text Mapper
One thing I’d like to add more off are simple, map-less dungeons, a bit like those lairs for the elves of darkness that live up in the mountains.
lairs for the elves of darkness that live up in the mountains
Today I think I mostly added to swamps. Black dragons, sunken temples cursed by a gorgon, that kind of thing... 🙂
swamps
#RPG #Old School #Hex Describe