2019-03-10 Useless RPG advice

Yora wrote a short blog post, saying that “If you want that, you really should be running a different game” is the most useless RPG advice ever.

the most useless RPG advice ever

The quote sounds like something I could have said, but I don’t remember where I might have said it. In my podcast, perhaps? 🤔

Apparently not on this blog. Weird. I wonder if that was generic advice or game design commentary. Because as generic advice it might be not particularly helpful, but from a design perspective clearly everything is intended for a particular purpose and thus at least telling somebody a thing was not designed for a particular purpose simply helps them save time: they don’t need to investigate every dead end.

intended for a particular purpose

If my game has property X, and somebody wants something without X, I think it’s perfectly valid to say “this game is not for you” without having to add: “and actually I have some cool suggestions for you, namely Y and Z and here’s my explanations…” as our goals don’t necessarily align. I want to talk about my game with property X, and they are not in my target audience. We should part ways as quickly as possible.

my game has property X

“If you want that, you really should be running a different game” might be bad advice for somebody who wants *that* but it can still be valid point to make if your goals do not align.

​#RPG