2019-01-18 Episode 15
{.right} Halberds and Helmets Podcast The topic of the day is stuff that comes at the end combat: getting chased, plus injury and death.
Halberds and Helmets Podcast
Halberds and Helmets Podcast
15-halberds-and-helmets.mp3
Links:
- 2014-01-12 Chase Rule: basically roll 2d6 and handle it like a “reaction roll” or a Move
- 2011-10-03 Apocalypse World: I like partial successes and picking from lists, I think?
- 2015-11-08 Moves: more about Dungeon World and how I might not like some of the meta-gaming around moves after all
- 2010-02-08 Character Death: “I prefer dying unfairly at the hands of a tough DM to living in shame, protected by a merciful DM!” 🙂
- 2016-05-03 Mortality: “12 casualties after 24 sessions”
- 2013-09-18 Broken Ribs: “I don’t care. Sawty has to die!”
- 2020-05-08 Desperate Fights: “having to roll on the table already underscores how desperate the situation is, even if many of the rolls are harmless or indicate minor consequences.”
- Playing with Death and Dismemberment by Trollsmyth (my table has some slight changes)
- Halberds and Helmets: my homebrew rule set with links to the PDF files
2014-01-12 Chase Rule
2011-10-03 Apocalypse World
2015-11-08 Moves
Dungeon World
2010-02-08 Character Death
2016-05-03 Mortality
2013-09-18 Broken Ribs
2020-05-08 Desperate Fights
Playing with Death and Dismemberment
Halberds and Helmets
page 13
#Halberds and Helmets Podcast