2018-03-16 Adding Wights

OK, so I wanted to add *wights* to Hex Describe and I thought of bog graves.

Hex Describe

A swamp in the west...

This is what my Halberds & Helmets Referee Guide has to say:

Halberds & Helmets

**Names**: Eilif, Kali, Kyran, Maura, Tariq, Thyia, usually King or Queen of something or other, mostly realms that have been forgot-ten a long time ago: Abilard, Erlechai, Merlen, Ouria, Yzarria.
**Numbers**: 1d8.

Using the tables below, this is the output you get:

**0204**: In the old days, this bog was used to drown evil necromancers. At night, 2 **wights** led by Old Maura of Merlen crawl out of their wet graves and roam the land in search of more followers.
**0504**: In the old days, this bog was used to drown evil necromancers. At night, the **wight** King Tariq of Ouria crawls out of a wet grave and roams the land in search of followers.

There’s still room for improvement. Does Old Maura lead one other wight or two other wights? Oh well.

Here’s how I did it:

;swamp
1,In the old days, this bog was used to drown evil necromancers. [bog wights]
...

;bog wights
1,At night, [wight crawls]

;wight crawls
1,the *wight* [wight leader] crawls out of a wet grave and roams the land in search of followers.
1,[1d7+1] *wights* led by [wight leader] crawl out of their wet graves and roam the land in search of more followers.

;wight leader
1,Old [wight name] of [wight realm]
1,[wight name] the Terrible of [wight realm]
1,[wight name] the Cruel of [wight realm]
1,King [king wight] of [wight realm]
1,Queen [queen wight] of [wight realm]

;wight name
1,[king wight]
1,[queen wight]

;king wight
1,Eilif
1,Kyran
1,Tariq

;queen wight
1,Kali
1,Maura
1,Thyia

;wight realm
1,Abilard
1,Erlechai
1,Merlen
1,Ouria
1,Yzarria

​#RPG ​#Hex Describe