2016-07-07 Being a RPG Referee

This post is a translation of an old post I wrote back in 2014 about the responsibilities of a GM—or referee, as I like to call myself in English. As I translate from German to English, I’ll note that sentences are longer and more convoluted than usual. Welcome to the German Way. 🙂

an old post

Sometimes I meet people in my games that would like to run a campaign. Sometimes, they just hope that the current group will stay together and keep playing, at the same location, at the same time. If you’re already playing with friends looking for a new referee, then that’s a great way to start. But sometimes just wanting to run a game is not good enough...

I don’t want to scare anybody. Being a referee is a great hobby. I just want to prevent people from thinking that all it takes is to read an adventure and show up somewhere in order to run a game. There are many responsibilities which end up being ours.

At the time, there was an interesting discussion on G+ where people talked about running a game as a service and delegating tasks. My first reaction to all these responses was always the thought: “I wish!” Yes, I do. But I wrote this list remembering friends and acquaintances, convention games and statements from fellow players, people wanting to take over one of my groups, asking whether I know any players looking for a game, complaining about players not mapping or not writing session reports, or not reading the session reports they wrote, and I think to myself: “Stop dreaming! Sure, that would be nice but primarily, this is *your* job.”

And yes, there are game systems that do without some of these responsibilities. Some games require no preparation, some games require no explicit referee, but most of the responsibilities I listed remain. You don’t need to prep a plot for *Mountain Witch* but somebody still has to know the rules. You don’t need to have a referee for *Western City* but you still need a host. You don’t need to learn about a setting in *Dungeon World* as you can create a setting together when the game starts, but everything else still holds true.

​#RPG