author: hiroantag
I want to make a transit game that's better/different than cities skylines and openttd but I don't want my spirit crushed by game development
the casual bizarrity of san francisco is the one part of the city tech bros can't kill
been away from the smolweb to finish up a class and now that I'm done I have to move
thinking about projects I wanna start after my move and homebrew 16 bit game console is at the top of the list: a 65816 CPU at the heart of it and maybe some kind of coprocessor for fancy DMA effects?
once again bemoaning the death of pure research labs