Gamebooks & Goonies
A rule system for choice-based adventures.
Cover art (55K PNG)
Cover art (10K SVG)
Gamebooks & Goonies is an RPG rule system for gamebooks, CYOA and similar. It's mainly designed for single-player computer games, but still described in terms of real dice and the like. It's also a very small game of only 1000 words.
Game rules
The rules belong in the 2d6 family, meaning all rolls use just a pair of six-sided dice, with modifiers. From the contents:
- Game structure
- Success and failure
- Abilities
- Character creation
- Combat
- Magic
- Rest and healing
- Character advancement
To do
- overhaul magic system
- add advantage system for rolls, to allow for buffs and debuffs
- make Grace actively useful in combat (see above)
- add rule for when a tie is rolled in combat
- add median roll system for long-running tasks
Magic system overhaul:
- roll to prepare spells in advance like in Battles & Balances
- add ability to prepare the same spell multiple times
- replace spell level system with easy / medium / hard difficulty
Credits and license
Gamebooks & Goonies is a hack of Tunnel Goons, by Nate Treme, and like it offered under a Creative Commons Attribution 4.0 International license.
Tunnel Goons homepage
Last modified: 3 June 2023
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