< Minecraft doesn't... feel like minecraft anymore

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~commence2897

this is partly why i like magic mods for minecraft 1.7 through 1.12. spells, rituals and sigils require abundance of hard-to-farm resources which makes collection a chore and the experience of performing your vaguely book-described magick thrilling. also, it's gut-wrenching to see something fail because you forgot - or misinterpreted - something, thus have to harvest items all over again.

i've enjoyed being nomadic in minetest, mind you. similar vibe to early minecraft.

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