Games

I play too many of them, but not in great diversity. On computers these days they are mostly roguelikes (Angband, Brogue, Cataclysm DDA, DCSS, rogue--but never got into nethack) as the price is right and my operating system choices are not conducive for gaming (not Windows, not Smartphones, not Browsers).

gemini://playonbsd.com/games/

Brogue

Online wins are the ones that really count.

http://roguelikes.live/webbrogue/#viewRecording/BROGUECEV111-6393f38e1e2f1eabf9e6cd7d

Marad

An autumn 2022 Lisp Game Jam game, but can be played without a computer. It is a two-person (remember those?) board game, maybe a chesslite.

marad.gmi

rogue

rogue.gmi

A restoration project of rogue (~1981), the oldest version I could find on the Internet. Modern compilers really did not like the pre-ANSI code, and there are various random gameplay changes because why not. Probably this version is too easy.

https://thrig.me/src/rogue36.git

Working on 40+ year old code that you did not write and other people have hacked on now and then is probably a good skill to have, at the very least.

On the history of roguelikes, the following is a pretty interesting posting.

https://groups.google.com/g/rec.games.roguelike.angband/c/gFiS2tV_-AA/m/Gp7g-TfuJmUJ