Common errors

A collection of common errors and areas of friction that come up when individuals interact with systems, suggesting something about our underlying psychology[1] and how we might better design[2].

Last updated Wed Jan 05 2022 in Charlotte, NC

Links

1: /thought/psychology.gmi

2: /thought/design.gmi

3: /thought/missing-the-easy-way.gmi

4: /thought/putting-up-with-small-annoyances.gmi

Backlinks

/thought/experience-design.gmi