The craft of design
To be a true craftsman[1] of design likely includes:
- Being able to approach arbitrary problem spaces and gain an understanding of them. * Understanding: an ability to scale between different resolutions; to look at problems both holistically and specifically, conceptually and concretely.
- Being able to translate an understanding of a problem space into effective boundary objects[2].
- Being able to iteratively advance toward some desired future through a well-considered[3] set of changes to the problem space.
- Being able to carry out all of the above both alone and collaboratively.
See also:
Last updated Thu Mar 24 2022 in Berkeley, CA
Links
1: /thought/craftsmanship.gmi
2: /thought/boundary-objects.gmi
3: /thought/design.gmi
4: /thought/experience-design.gmi
Backlinks
/thought/design.gmi
/thought/boundary-objects.gmi
/thought/me.gmi
/thought/craftsmanship.gmi
/thought/trenching-shovels-and-toolmaking.gmi