0 /* See LICENSE file for copyright and license details. */
1 #define uint8 unsigned char
2
3 #define LEFT 0x01
4 #define RIGHT 0x02
5 #define DOWN 0x04
6 #define ROTATE 0x08
7 #define QUIT 0x10
8
9 int backend_init();
10 void backend_clean();
11 void backend_refresh();
12 void backend_fill(int x, int y, int w, int h, int color);
13 void backend_draw(int x, int y, int w, int h, int color);
14 uint8 backend_input();
15
16 extern int backend_width;
17 extern int backend_height;
18