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Can't say I've done especially well so far but it's been fun. Thanks for putting this "out there".
Apr 12 ยท 5 months ago
๐ gritty [OP] ยท Apr 12 at 16:13:
@drh3xx glad you like it. I have couple fixes left, but I'm hoping to have it feature complete soon and just let it run.
๐ gritty [OP] ยท Apr 13 at 02:23:
Fixed a few bugs
- "straight" and "quad + double" now score correctly
- refreshing the page on the next day should now reroute to authorization page instead of throwing error
- hopefully dates with timezone offset corrected for gamelog. I'll see tomorrow.
- game shows "Filled!" upon fill instead of blank screen
- strips out repeated input selection numbers (111 is just 1)
๐น๏ธ skyjake [...] ยท Apr 13 at 16:57:
A thought: since the game has a strong element of randomness, which can influence one's position on the daily leaderboard quite a bit, would it make sense to aggregate a longer-scale (monthly?) leaderboard as well with tournament-like scoring? That is, the top ~N daily players get a certain number of points that are accumulated to the monthly scores. This could highlight/reward the players that have the best strategy overall, possibly eliminating much of the randomness.
๐ gritty [OP] ยท Apr 13 at 23:52:
Neat idea. I'll have to think on this a bit and try something.
๐ gritty [OP] ยท Apr 21 at 20:17:
Added an all-time high score to the leaderboard. today's top scorer will kick it off. Tomorrow we'll see if I didn't mess something up.
sorry @skyjake, you had a good score yesterday too.
๐น๏ธ skyjake [...] ยท Apr 26 at 18:08:
@gritty I noticed you made some interface improvements a few days ago. Nice! ๐
I have a question: how is your random numbers being generated? Some typical PRNG or do you have a higher-quality source for randomness? Not sure how much difference it makes in the end. Something to look into one day, perhaps.
๐ gritty [OP] ยท Apr 27 at 00:00:
@skyjake thanks!
for the numbers, IIRC it's something fairly basic in Python. I noticed the dice don't seem to have the real life "feel" as well. I'm working on the tournament board you suggested, so once I finish that and squash the bug that just got id'd I'll check into the number generator.
Farkle โ I created the game Farkle for Gemini. Instead of playing against one another, you get 10 rounds to score as high as you can and rank on a leaderboard for the day. I still need to fix my cron job to reset the game every day, but it should be rather functional. bug identification or suggestions welcomed.