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Author: kpk at iki.fi (K-P Koljonen) Uploader: kpk iki fi (K-P Koljonen) Type: game/2play Version: 1.2 Architecture: m68k-amigaos >= 1.2 Date: 2024-07-11 Readme: http://aminet.net/game/2play/TankX.readme Downloads: 1095
http://aminet.net/game/2play/TankX.lha
TankX is a 1-10 player tank combat shooter. Great fun with friends!
It works on kickstart 1.2, OCS, 68000, 0.5+0.5M memory.
The original version was called Tankkk where the number of k-letters
denoted the amount of tanks in the game. This one should then
be called Tankkkkkkkkkk, but that would be silly.
Inspired by the MS-DOS Tankkk.
Version 1.2 (12.7.2024)
-----------------------
- 10 simultaneous players now possible using the Alinea Computer
multi-joy adapter. With this you can control 8 tanks with joysticks.
The ordinary joystick ports can be used to control the two
remaining tanks. The adapter can be enabled from the menu.
- There are three new tanks (8, 9, 10). If some of these are
active then the the scoreboard and results window layouts are
a bit different. If you don't have the above mentioned adapter the
extra tanks can be driven by the CPU.
- Saving and loading setting presets now possible from the menu.
- Added key shortcut F5 to replay the current field.
- Fixed some issues with collision detection which could have
caused tanks to get stuck together.
- The default language is now English. Use commandline parameter "FI"
or the "TankXFinnish" icon to launch in Finnish.
- Some other fixes, enhancements and performance optimizations.
- Thankx to Patrik for testing on his Amiga 3000!
- Thankx to Alinea Computer for providing the multi-joy adapter!
Version 1.1b (19.4.2024)
-----------------------
- TankX.adf disk image updated to have the latest content, forgot to do it
earlier.
Version 1.1 (19.4.2024)
-----------------------
- Added CPU tanks, tanks controlled by the computer, allowing
play without friends as well. You can have some CPU tanks in the
battle, a CPU team mate, human vs. CPU team death match, or have
all tanks controlled by CPU. There are three different CPU drivers
to choose from:
- Scary: medium range radar, comes towards you and shoots
- Wary: medium range radar, shoots once and then flees
- Lazy: long range radar, avoids moving but shoots from afar
The CPU drivers are computationally expensive. The A500 can handle one
or two CPU tanks until slowing down.
In the right button menu you can enable the CPU driver bullet dodging
mode. This may make the CPU tanks a more worthy adversary but can cause
slowdown even on faster Amigas (each bullet trajectory needs
to be predicted to the future).
- The scores window is now more compact. Winning tanks will be in
bold+underscore, CPU tanks in italics. It will also have a small
delay so it cannot be accidentally closed right after opening.
The main screen will also display the winner of the last round in bold.
- Pause mode: Use the keys P or Help to pause the game.
- The current field can be skipped with F6.
- Field destruction mode is engaged if there are no tank hits
in the last 40 seconds. This is indicated by three red
flashes. Inner walls can then be destroyed by shooting
at them.
- Improved bounce back when trying to turn the tank
near walls.
- Display winning tank or team in the scoreboard area at the
end of the round.
- Menu option to enable start countdown before each round.
- Menu option to exclude fields from the random field selector.
- Added a new field "Block surprise" which is randomly generated
every time to be a different, blocky field.
- Added a new field "Flying Tanks" where there are no obstacles
and tanks will not collide with each other. They are also
stuck with throttle open and cannot reverse.
- Main screen plays music if in-game music is enabled.
- TANK2USESKEYS=1 tooltype or command line parameter
TANK2USESKEYS switches tank 2 to use the number pad keys
(6,4,8,2,0) instead of the mouse port.
- A few bugs fixed (eg. the double tank explosion).
- In co-operation with the AmigaLive discord-community:
- New fields: BurgerTime (by ztronzo), amigadrome, vectorarena,
supertankx, indytankx, tankxmas (by m°rg3)
- Updated fields: GravelYard, tlu-bez01, whouz01 (by aZtOcKdOg)
- A new breakbeaty piece of music by Comatron.
- A new chip tune by hukka & keyj freely, another by demiurgi
- New icons by aZtOcKdOg
- Thanks to ztronzo for thorough testing!
- Additional greetings and thanks to jools!
Version 1.0 (26.7.2023)
-----------------------
- Changed the name to TankX.
- Added three more tanks, so up to 7 simultaneous players possible!
- Tank #5 with a third set of keys which default to: U, T, 6, Y, F.
- Tanks #6 and #7 with a parallel port joystick adapter.
- Team mode: create two teams and try to beat the other team.
Use the tank toggle buttons to configure teams. Team 2 tanks have
a visual indicator.
- All tanks have a distinctive color unlike previously.
- Hitting walls bounces the tank back slightly so you can't
get stuck as easily as before.
- Hitting walls many times will eventually cause some damage
(to encourage good driving). This can be configured with the
"Wall damage" slider. Here the value denotes how many wall
hits are needed to decrease tank durability. Value 0 means
wall hits do not cause any damage.
- The tanks will start each battle from a safe distance from
each other. In team mode team 1 will start from the left
side, team 2 from the right side.
- Tank-to-tank collision: you can no longer drive through
other tanks. A new sound effect added for this as well.
- New setting "Victory limit": set this to non-zero to stop the
session after a certain number of wins achieved.
- There are now more battlefields available along with names
for each of them. Selection is done with a pop up selector.
- The score display has a bar displaying the tank "durability"
beside the scores.
- Additional user created battlefields. These are searched
from directory "TankXFields" from PROGDIR: (kick2.0+) or
current dir (kick1.3). You can also specify the field directory
with icon tooltype "FIELD=<dir>" or with command line parameter
"FIELD <dir>". You can modify the contents of this directory.
See "TankXFields/howto.txt" for instructions on how to create
your own fields. As many fields are loaded as fit into memory.
Compress the IFF-files with the "fimp"-compressor to fit more
fields into memory or disk on low end Amigas (look for
imploder-4.0.lzh on aminet).
- In-game music. Modules are searched from directory
"TankXMusic" from PROGDIR: (kick2.0+) or current dir (kick1.3).
You can also specify the music directory with icon tooltype
"MUSIC=<dir>" or with command line parameter "MUSIC <dir>".
You can modify the contents of this directory.
See "TankXMusic/howto.txt" for instructions on how to create
your own music. As many mods are loaded as fit into memory.
The fields are loaded first.
There's a toggle button to enable music. Tank engine sound
will be disabled if music is playing.
Mods can also be compressed with "fimp", this will add
a decompression delay when switching music.
- Tank settings will be automatically saved on exit
and restored on start up.
- The tanks can be configured to be smaller than before.
- Kill walls flash in a perilous fashion (on most fields).
- Fields can have walls that can be destroyed by shooting at them
(used in the Boulder Dash field).
- The tank destruction sequence has color flashing.
- Icon tooltype LANGUAGE can be set to EN or FI to preset
the language and skip the requester on startup.
- Command line parameter "EN" or "FI" can also be used to select
the language.
- Some fixes done for the statistics calculations.
- The window for redefining keys now allows canceling with ESC.
- v0.78 crashed on exit when started from Workbench, fixed.
- In co-operation with the AmigaLive discord-community there
are now many additional battlefields and pieces of in-game music
available. Thanks go to: ztronzo, aZtOcKdOg, demiurgi,
keyj freely, kragle, imjustpickle
Version 0.78 (22.4.2023)
------------------------
On the 21st of April 2023 I noticed that this does not
work on the 68000 CPU due to a memory alignment bug.
Fixed it and increased the version to v0.78.
Changes from v0.745 (11.4.1994) to v0.77 (27.12.1996)
-----------------------------------------------------
- Removed the awful 'shoot tank 4, damage tank 1'-bug.
- Added two new levels and a couple of sound effects.
- Some minor fixes and stuff.
Quite a big delay, almost three years! :-)
PERMISSION UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME ---------- ----------- ------- ------- ------ ---------- ------------ ---------- drwxr-xr-x 501/20 0 0 ****** -lhd- 0000 Feb 18 13:23 Icons/ -rw-r--r-- 501/20 977 4218 23.2% -lh5- f308 Feb 18 09:18 Icons/tankx4c310hires.info -rw-r--r-- 501/20 2897 6912 41.9% -lh5- c9da Feb 14 08:22 Icons/tankx8c310hires.info -rw-r--r-- 501/20 2274 4018 56.6% -lh5- 7f5f Feb 14 08:59 Icons/tankx8c310lores.info -rw-r--r-- 501/20 242 1549 15.6% -lh5- c0b2 Feb 18 13:22 Icons/tankxhires-disk.info -rw-r--r-- 501/20 229 1005 22.8% -lh5- 1c43 Feb 18 13:22 Icons/tankxlores-disk.info -rw-r--r-- 501/20 279 632 44.1% -lh5- a31b Apr 3 2015 Icons.info -rw-r--r-- 501/20 289 545 53.0% -lh5- 90c2 Feb 14 10:30 Install.readme -rw-r--r-- 501/20 250 514 48.6% -lh5- df66 May 5 11:14 Install.readme.info -rwxr-xr-x 501/20 150950 217240 69.5% -lh5- 97c2 Jul 11 09:46 TankX -rw-r--r-- 501/20 760876 901120 84.4% -lh5- 3c80 Jul 11 09:46 TankX.adf -rwxr-xr-x 501/20 547 2134 25.6% -lh5- 55c1 Jun 18 2023 TankX.info -rw-r--r-- 501/20 3797 8591 44.2% -lh5- 217e Jul 11 09:35 TankX.readme -rw-r--r-- 501/20 254 514 49.4% -lh5- 4e6e May 2 04:05 TankX.readme.info drwxr-xr-x 501/20 0 0 ****** -lhd- 0000 Jul 11 09:46 TankXFields/ -rw-r--r-- 501/20 311 5378 5.8% -lh5- 23f6 Jul 11 09:46 TankXFields/Boulder_Dash-col.iff -rw-r--r-- 501/20 2493 7562 33.0% -lh5- 2472 Jul 11 09:46 TankXFields/Boulder_Dash-map.iff -rw-r--r-- 501/20 30 30 100.0% -lh0- 2edc Jul 11 09:46 TankXFields/Boulder_Dash.fld -rw-r--r-- 501/20 434 3010 14.4% -lh5- 6d1b Jul 11 09:46 TankXFields/BratWurst-col.iff -rw-r--r-- 501/20 538 3704 14.5% -lh5- 832a Jul 11 09:46 TankXFields/BratWurst-map.iff -rw-r--r-- 501/20 24 24 100.0% -lh0- 1164 Jul 11 09:46 TankXFields/BratWurst.fld -rw-r--r-- 501/20 212 4508 4.7% -lh5- 36e2 Jul 11 09:46 TankXFields/Bubble-Bobble-col.iff -rw-r--r-- 501/20 1563 13126 11.9% -lh5- 0edb Jul 11 09:46 TankXFields/Bubble-Bobble-map.iff -rw-r--r-- 501/20 24 24 100.0% -lh0- 1164 Jul 11 09:46 TankXFields/Bubble-Bobble.fld -rw-r--r-- 501/20 873 4872 17.9% -lh5- 192f Jul 11 09:46 TankXFields/BurgerTime-col.iff -rw-r--r-- 501/20 1140 8930 12.8% -lh5- 1394 Jul 11 09:46 TankXFields/BurgerTime-map.iff -rw-r--r-- 501/20 36 36 100.0% -lh0- dec0 Jul 11 09:46 TankXFields/BurgerTime.fld -rw-r--r-- 501/20 196 3568 5.5% -lh5- d870 Jul 11 09:46 TankXFields/Combat-col.iff -rw-r--r-- 501/20 265 6684 4.0% -lh5- b28d Jul 11 09:46 TankXFields/Combat-map.iff -rw-r--r-- 501/20 24 24 100.0% -lh0- 1164 Jul 11 09:46 TankXFields/Combat.fld -rw-r--r-- 501/20 584 20632 2.8% -lh5- d483 Jul 11 09:46 TankXFields/DlxPacman-col.iff -rw-r--r-- 501/20 2648 16974 15.6% -lh5- bfbc Jul 11 09:46 TankXFields/DlxPacman-map.iff -rw-r--r-- 501/20 24 24 100.0% -lh0- 9425 Jul 11 09:46 TankXFields/DlxPacman.fld -rw-r--r-- 501/20 1490 20632 7.2% -lh5- 7c62 Jul 11 09:46 TankXFields/FrogSwamp-col.iff -rw-r--r-- 501/20 7849 30872 25.4% -lh5- e8f4 Jul 11 09:46 TankXFields/FrogSwamp-map.iff -rw-r--r-- 501/20 24 24 100.0% -lh0- f2f3 Jul 11 09:46 TankXFields/FrogSwamp.fld -rw-r--r-- 501/20 420 20632 2.0% -lh5- 78e9 Jul 11 09:46 TankXFields/GravelYard-col.iff -rw-r--r-- 501/20 10571 30872 34.2% -lh5- ca2e Jul 11 09:46 TankXFields/GravelYard-map.iff -rw-r--r-- 501/20 30 30 100.0% -lh0- eb22 Jul 11 09:46 TankXFields/GravelYard.fld -rw-r--r-- 501/20 1107 4984 22.2% -lh5- f443 Jul 11 09:46 TankXFields/North-n-South-col.iff -rw-r--r-- 501/20 7535 14402 52.3% -lh5- 172b Jul 11 09:46 TankXFields/North-n-South-map.iff -rw-r--r-- 501/20 29 29 100.0% -lh0- 9ef7 Jul 11 09:46 TankXFields/North-n-South.fld -rw-r--r-- 501/20 351 4624 7.6% -lh5- a8a1 Jul 11 09:46 TankXFields/Pac-Man-col.iff -rw-r--r-- 501/20 366 4780 7.7% -lh5- 3b97 Jul 11 09:46 TankXFields/Pac-Man-map.iff -rw-r--r-- 501/20 24 24 100.0% -lh0- 1164 Jul 11 09:46 TankXFields/Pac-Man.fld -rw-r--r-- 501/20 402 5840 6.9% -lh5- 206e Jul 11 09:46 TankXFields/ScoreBoard-Hunt-col.iff -rw-r--r-- 501/20 9662 21354 45.2% -lh5- 0877 Jul 11 09:46 TankXFields/ScoreBoard-Hunt-map.iff -rw-r--r-- 501/20 60 63 95.2% -lh5- 5279 Jul 11 09:46 TankXFields/ScoreBoard-Hunt.fld -rw-r--r-- 501/20 847 5762 14.7% -lh5- 5298 Jul 11 09:46 TankXFields/WizardOfWor-col.iff -rw-r--r-- 501/20 2303 14092 16.3% -lh5- 6f19 Jul 11 09:46 TankXFields/WizardOfWor-map.iff -rw-r--r-- 501/20 24 24 100.0% -lh0- 1164 Jul 11 09:46 TankXFields/WizardOfWor.fld -rw-r--r-- 501/20 681 20560 3.3% -lh5- 8b20 Jul 11 09:46 TankXFields/amigadrome-col.iff -rw-r--r-- 501/20 8319 30800 27.0% -lh5- 9b4a Jul 11 09:46 TankXFields/amigadrome-map.iff -rw-r--r-- 501/20 54 54 100.0% -lh0- 3189 Jul 11 09:46 TankXFields/amigadrome.fld -rw-r--r-- 501/20 680 20632 3.3% -lh5- 8f92 Jul 11 09:46 TankXFields/g0ztman0r-col.iff -rw-r--r-- 501/20 1524 30872 4.9% -lh5- bac0 Jul 11 09:46 TankXFields/g0ztman0r-map.iff -rw-r--r-- 501/20 45 45 100.0% -lh0- 541a Jul 11 09:46 TankXFields/g0ztman0r.fld -rw-r--r-- 501/20 1529 3425 44.6% -lh5- 6294 Jul 11 09:46 TankXFields/howto.txt -rw-r--r-- 501/20 4203 20548 20.5% -lh5- 2dc8 Jul 11 09:46 TankXFields/indytankx-col.iff -rw-r--r-- 501/20 17154 30800 55.7% -lh5- ae0e Jul 11 09:46 TankXFields/indytankx-map.iff -rw-r--r-- 501/20 59 61 96.7% -lh5- 0ced Jul 11 09:46 TankXFields/indytankx.fld -rw-r--r-- 501/20 850 20548 4.1% -lh5- c30d Jul 11 09:46 TankXFields/supertankx-col.iff -rw-r--r-- 501/20 6294 30800 20.4% -lh5- 42f7 Jul 11 09:46 TankXFields/supertankx-map.iff -rw-r--r-- 501/20 32 32 100.0% -lh0- 89fe Jul 11 09:46 TankXFields/supertankx.fld -rw-r--r-- 501/20 1773 9904 17.9% -lh5- 66c2 Jul 11 09:46 TankXFields/tankxmas-col.iff -rw-r--r-- 501/20 13609 30812 44.2% -lh5- ae93 Jul 11 09:46 TankXFields/tankxmas-map.iff -rw-r--r-- 501/20 53 53 100.0% -lh0- 2acd Jul 11 09:46 TankXFields/tankxmas.fld -rw-r--r-- 501/20 504 20632 2.4% -lh5- 29b9 Jul 11 09:46 TankXFields/tlu-bez01-col.iff -rw-r--r-- 501/20 891 30872 2.9% -lh5- 2843 Jul 11 09:46 TankXFields/tlu-bez01-map.iff -rw-r--r-- 501/20 24 24 100.0% -lh0- a7cc Jul 11 09:46 TankXFields/tlu-bez01.fld -rw-r--r-- 501/20 487 5120 9.5% -lh5- a0f7 Jul 11 09:46 TankXFields/vectorarena-col.iff -rw-r--r-- 501/20 6963 30800 22.6% -lh5- f7ef Jul 11 09:46 TankXFields/vectorarena-map.iff -rw-r--r-- 501/20 38 38 100.0% -lh0- 60f0 Jul 11 09:46 TankXFields/vectorarena.fld -rw-r--r-- 501/20 329 3860 8.5% -lh5- c2de Jul 11 09:46 TankXFields/whouz01-col.iff -rw-r--r-- 501/20 7032 30872 22.8% -lh5- 5b83 Jul 11 09:46 TankXFields/whouz01-map.iff -rw-r--r-- 501/20 24 24 100.0% -lh0- 1164 Jul 11 09:46 TankXFields/whouz01.fld -rw-r--r-- 501/20 284 632 44.9% -lh5- 679a Apr 3 2015 TankXFields.info -rw-r--r-- 501/20 576 2164 26.6% -lh5- 0ce3 Jul 11 08:08 TankXFinnish.info drwxr-xr-x 501/20 0 0 ****** -lhd- 0000 Jul 11 09:46 TankXMusic/ -rw-r--r-- 501/20 90179 120916 74.6% -lh5- 6c7e Jul 11 09:46 TankXMusic/2-chan_a-man48.mod -rw-r--r-- 501/20 47915 87464 54.8% -lh5- 1a33 Jul 11 09:46 TankXMusic/2quiet48.mod -rw-r--r-- 501/20 717 11964 6.0% -lh5- d254 Jul 11 09:46 TankXMusic/demiformers40.mod -rw-r--r-- 501/20 95433 117096 81.5% -lh5- 0c98 Jul 11 09:46 TankXMusic/drive48.mod -rw-r--r-- 501/20 2675 12612 21.2% -lh5- f93c Jul 11 09:46 TankXMusic/hkaxkjf-bleats2ch48.mod -rw-r--r-- 501/20 307 483 63.6% -lh5- 41b2 Jul 11 09:46 TankXMusic/howto.txt -rw-r--r-- 501/20 76585 114572 66.8% -lh5- 241c Jul 11 09:46 TankXMusic/ironclad48.mod -rw-r--r-- 501/20 18483 32252 57.3% -lh5- 1b37 Jul 11 09:46 TankXMusic/keyjfreely-hotrodbot42.mod -rw-r--r-- 501/20 14168 29532 48.0% -lh5- 6017 Jul 11 09:46 TankXMusic/kragle-tankjam56.mod -rw-r--r-- 501/20 68969 90514 76.2% -lh5- b2d4 Jul 11 09:46 TankXMusic/metaltank48.mod -rw-r--r-- 501/20 84152 119842 70.2% -lh5- 7e4a Jul 11 09:46 TankXMusic/stalking48.mod -rw-r--r-- 501/20 285 632 45.1% -lh5- 39fe Apr 3 2015 TankXMusic.info ---------- ----------- ------- ------- ------ ---------- ------------ ---------- Total 91 files 1552253 2540005 61.1% Jul 12 03:56
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