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ServerBitmap class

ServerBitmaps are the server side counterpart to BBitmap. Note that they are not allocated like other objects - the BitmapManager handles all allocation and deletion tasks.

Member Functions

ServerBitmap(BRect r, color_space cspace, int32 flags, int32 bytesperrow=-1, screen_id screen=B_MAIN_SCREEN_ID)

1. Call _HandleSpace()

2. Call _HandleFlags()

3. Initialize remaining data members to parameters or safe values

~ServerBitmap(void)

Empty

uint8 *Bits(void)

Returns the bitmap’s buffer member

area_id Area(void)

Returns the bitmap’s buffer member.

uint32 BitsLength(void)

Returns bytes_per_row * height

BRect Bounds(void)

returns BRect(width-1,height-1)

int32 BytesPerRow(void)

returns the bitmap’s bytes_per_row member

void _HandleSpace(color_space cs, int32 bytesperline=-1)

Large function which essentially consists of a switch() of the available color spaces and assigns the bits per pixel and bytes per line values based on the color space. If bytesperline is -1, the default is used, otherwise it uses the specified value.