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Generative Art: Particle Systems

One time I started experimenting with creating thousands of particles, each with a position and a direction vector, steering toward the closest attraction point.

I called images and videos made using this technique "Gravity" even though the code does not model real gravity exactly: the steering force is the same however far the particle is from the attraction point. Also, only the nearest attraction point affects it.

Gravity

One attraction point moving on a circular orbit.

Video (MP4, 7.17 MB)

Still image

Gravity-3

Three attraction points on the vertices of an equilateral triangle.

Video (MP4, 16.31 MB)

Collage of 9 states of the system

Gravity-4

Four attraction points on the vertices of a square.

Video (MP4, 16.87 MB)

Collage of 9 states of the system

Gravity-5

Five attraction points on the vertices of a pentagon.

Video (MP4, 20.32 MB)

Collage of 9 states of the system

Gravity-6

Six attraction points on the vertices of a hexagon.

Video (MP4, 20.50 MB)

Collage of 9 states of the system

Supercollage

A big collage showing 9×4 states of the above four systems.

Supercollage

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