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My character was an elvish paladin. Coming from the ancient world of A,D&D, with its racial alignments, I still thought of D&D elves as âChaotic Goodâ. The unusual image of a law-focussed elf made me wonder how someone would approach a law-abiding philosophy if they came from a society of well-meant maniacs, libertarians, and hippies (at least thatâs how I picture an elvish settlement).
The GM gave us the mission:
The townâs slums have been overrun by bugbears! Theyâve started a protection racket, demanding money from everyone in the area.
He didnât say what the job was. He thought it was obvious, but my aspirationally-law-abiding paladin had questions.
After the GM answered apparently pointless questions, I declared I wouldnât intervene. In fact, this particular paladin would be supporting the local, rightful law: the bugbears.
So this is the point where I became âa problem playerâ. Nobody said so, but I could see nobody could take my arguments seriously. They all felt certain that I had decided to be argumentative and weird for no good reasons.
Clearly, the bugbears were simply the local law. Law-enforcement take taxes, punish people who fail to pay their taxes, and punish people who break the local laws. Paladins donât support a particular king, while breaking all the rules they want once they travel to a nearby kingdom. They follow the laws where they are, as long as those laws are reasonable. And if someone does something evil, a paladin should attempt to resolve the situation within the local laws, rather than declaring that someone is âbadâ, and exploding with a barrage of justice-to-the-face.
The point is not that Iâm right (although, obviouslyâŚ); the point here is to demand a solution to one person who feels certain they are in the right, while a full room feels theyâre being nothing but difficult for bad reasons. This is a hard problem, and people treating it lightly donât help.
Itâs tempting to just say
âUgh, yea nah just donât be a dickâ
âŚbut we could both play that game. I might say âhey listen, you say this group is law, and that group is a âgangâ because of skin-colour - donât be a dick!â. Both sides could dismiss each other easily. The dismissal does nothing, and itâs cheap.
But this is different, because one side is actually right.
This makes no difference. You can read this sentence in one direction or another, and it fails to solve both problems in exactly the same way.
Itâs just a game!
Also true both ways.
Majority rule - thatâs the real lawful thing to do.
Does that mean âwe are many, therefore we are correctâ, or does it mean âwe are many, so could you do the thing you donât feel it rightâ? That last one works fine - most people accept just not pissing people off, even if theyâre pissed off for bad reasons. But itâs also not a request to leave implied. You canât tell someone âyour values are bad, and you donât understand thisâ, then imagine they will slide their internal narrative into a world where you asked them to put your values and understanding aside, for the sake of keeping activities smooth.
Someone may accept a majorityâs wishes, but nobody actually makes these requests. And if nobodyâs willing to make that request, rather than actively blocking it, then it doesnât make a real solution.
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I donât have a solution to this mess. I doubt you do either.
I want people to acknowledge that ethical beliefs are difficult, and we donât have the shared understanding and firm grasp on our value systems that people whoâve never read a book on the subject always think we do.
I am hear to preach the gospel of doubt.