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This is a great book, as it shows where various games and types of game came from, how they developed, passed away, how techniques were lost and reinvented as computer systems came and went. Personal computers were that much more limited than the mainframes or even minicomputers: how about that 20 minute load time just to start the game? The reach of these games was often beyond the ability of the computer, though some struck a fine balance between being too simple (and thus boring) and not too complex (and thus never finished).
The interaction of games with culture and politics is also covered, e.g. behind the Iron Curtain, or who knew Reagonomics would turn out the way it did, or what if we escaped from the class-based British society where the elities can lord it over the workers only to create a class-based society where the Wizards can lord it over the noobs?
GLORY TO THE LENINIST POLITICS OF THE PARTY !