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Coding sessions, on tape

Posted Sun 27 Jun, 2021.

So I stopped recording videos of my gamedev sessions and decided that "the experiment" was finished, with some conclusions:

That was in August 2020, and now I feel like recording more videos, so I've started "a new season"; and three videos in, I think it is going better than the first round. Not only because I'm slightly better at managing OBS, but it also seems like I'm more inspired -for whatever reason-.

It isn't easy, but it has a bit of pair programming -with a rubber duck, perhaps?- and it is giving me an extra in the motivation side of things -even if I always thought of these videos as a byproduct of making games-.

There are a few things that have surprised me, and I didn't pay too much attention in the first "season":

I am enjoying the experience. I feel like I'm learning a lot about myself, even if resulting videos have very limited success and they take time to make, I think I'm going to continue. The first "season" was 19 or 20 videos, that sounds like a good target.

There's a website with information about the sessions.

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