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Re: "What Tabletop RPGs interest folks here?"
I've read Troika!, but never had the chance to play or run it; I like the rules and the interesting take on weird science fantasy. (And I like Advanced Fighting Fantasy 2E, Troika's older cousin, although it's a more normal fantasy game.)
I like a number of lighter games as well. I'm reading Black Sword Hack, which is an interesting on old school dark fantasy. The Mini Six game I mentioned uses a very light version of the OpenD6 rules system, which is descended from the West End Games' original Star Wars the Roleplaying Game. I made an SRD for it, Minimal OpenD6, but if you just want to read it the PDF I linked in my original post is a lot easier on the eyes. Another I realy like is Story Engine, originally published back in the 1990s as Maelstrom Storytelling, one of the eary indie games. It uses a resolution system where an entire conflict is resolved at once, rather than consisting of multiple tasks, and had an interesting setting, the Maelstrom, a world constantly in shift. And players create their characters by coming up with three phrases that describes something they're good at and one odd thing about them.
2023-06-26 Ā· 1 year ago
š½ TKurtBond [OP/mod] Ā· 2023-06-26 at 03:49:
So I did! Thanks for pointing that out!
š¦ yvonne Ā· 2023-06-26 at 05:34:
Oooo, neato -o-o----,
I never investigated super closely, but always heard good things about the old D6 SW game, and decendents.
š¦ yvonne Ā· 2023-06-26 at 05:38:
woops I was going to write more but accidentally sent LOL
much to peep tho. I always appreciate games that put flexibility at the forefront, and get out of the way of player interactions, know what I mean? The old schoold is def a font of inspiration in this realm I feel.
š Mel Ā· 2023-06-26 at 14:39:
Have you looked at all at Monte Cook's Cypher system? As far as light and flexible goes its my favorite systerm I've found so far. The design philosophy of the whole system is to make the GM's job all about writing story, not numbers.
š½ TKurtBond [OP/mod] Ā· 2023-06-26 at 16:08:
I have not looked at the Cypher system, but the things I've heard about it recently sound interesting.
š sparcipx Ā· 2023-06-28 at 15:50:
I'm primarily a GURPS player/GM, but also play The Fantasy Trip and BECMI D&D. I do enjoy some of the OSR games like Basic Fantasy RPG and Old-School Essentials.
š director Ā· 2023-10-14 at 02:34:
For years and years, I've been a D&D dude, coming onboard at the very start of 3e and running campaigns from 4e until just a couple years ago (2020? what could have happened?). Since then, I've gotten really into minimal hacks of B/X and OD&D like Bastards., The Vanilla Game, and Whitehack. My current favorite idea in the TTRP scene is Wolves Upon the Coast, a massive hexcrawl campaign with a minimal OD&D-ish ruleset favoring exploration, deadly skirmish, and boast-based advancement in a "dark ages" European setting. Luke Gearing has a real way with constructing a compelling scene and letting the bulk of the action happen at the table. It's everything I want in a game and then some!
š½ TKurtBond [OP/mod] Ā· 2023-10-16 at 21:54:
Wolves Upon the Coast sounds interesting!
š§© ERnsTL Ā· 2024-01-03 at 20:33:
It may be a bit fringe these days, but ... GURPS :-) Love the Foundry game-aid for it for visually stunning online games, played some of these sessions during Covid19 lockdowns.
š½ TKurtBond [OP/mod] Ā· 2024-01-05 at 04:37:
Iād love to play or run GURPS again. What is Foundry like?
What Tabletop RPGs interest folks here? ā Right now I'm very interested in The Fantasy Trip from Steve Jackson Games, Monsters! Monsters! from Trollgodfather Press (which has the same rules as Tunnels & Trolls, but is from the original author of T&T), The Lair of the Leopard Empresses RPG from Mindjammer Press (which uses the M!M! rules and builds on them in very interesting ways), the Westlands 2D6 System RPG from Menagerie Press, and Advanced Fighting Fantasy 2E from Arion Games, but I'm...