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"World of Darkness Prompts"

"When Systems Matter"

"Musings on the OSR"

"Against Collectors"

"Extrapolation & Necessity"

"Magic Rules"

"An Archipelago as a Dungeon"

"The Limited Shapes of Our Bodies"

"Designing around Spike-Traps"

"The A,D&D Nymph Image"

"Open Source RPGs"

"The Cost of Shared Narrative"

"Machines Learn Unlearning to Pole-Dance"

"Print it Yourself"

"A Real-Time Vampire Chronicle"

"A Proposal for a Gothic Setting, Based on Ravenloft"

"What RPGs Do That Video Games Cannot"

"Realistic Spelunking"

"Consumers of BIND"

"Generic Fantasy is Great for RPGs"

"Móęrk Bąrg Review"

"What's Great about Dice-Pools"

"Adventure Styles"

"The Problems with D&D"

"Running an RPG in Real-Time, All the Time"

"Small RPGs"

"Windows & Wizards"

"How to Write a Tabletop RPG"

"Nobody Plays by the Rules"

"RPGs Should be Unfair"

"One Roll Only"

"Railroading: A Definition"

"Subraces Should be Cultures"

"Parallel Rules and BIND"

"The Metaphysics of Becoming a Tree"

"BIND's Meta History"

"Options in Religions"

"I Want Fewer RPG Systems"

"Minimal Verisimilitude in RPGs"

"On the Necessity of the Four Classical Elements"

"Goblin Slayer: The Problem Solver"

"How I Made BIND's Monsters"

"Writing for the GM"

"Why BIND Rules Don't Allow Players to Go for the Eyes"

"Deriving from Magic"

"New Handouts"

"Sleeping in a Dungeon"

"Dungeons Need More Space"

"No Introduction Necessary"

"Minified vs Minimalist Rules"

"What the RPG Community Should Steal from FOSS"

"Deathless RPGs"

"Group Rolls"

"Spreadsheets are Great"

"Community Assumptions on Source Files"

"BIND's Attack Style: Aftermath"

"I Warned Ye!"

"The Game Plan for an Open Source RPG"

"BIND's Attack Style"

"Always Say the Target Number"

"Ordinal Fallbacks"

"White Wolf Devlog 6: Changeling"

"RPG Faff Metric"

"Why You Might Open-Source Your RPG"

"Dualism in a World of Darkness"

"Representing Star Trek Babble in an RPG"

"Real Time Passing Between Games"

"TikTok Killed the Vampires"

"White Wolf Devlog 5: The Umbra"

"White Wolf Devlog 4: The Arena"

"White Wolf Devlog 3: Attributes"

"White Wolf Devlog 2: Specializations and Expertise"

"White Wolf Devlog 1: Merits & Flaws"

"Standard Initiative Sucks"

"An Automatic Dungeon Generator"

"I Don't Run Session Zero"

"Balancing White Wolf"

"System Realism Matters"

"Two Ubiquitous Fantasy Characters"

"My Session One"

"Finding the OSR"

"Highlights from the WoD Contest Game"

"Systems and Genre Representation"

"Show, Don't Tell"

"White Wolf Combat Sucks"

"Fixing White Wolf's Combat"

"I Want Realistic Dragons"

"I Wish Neo-Pronouns had been Adopted"

"Escape from the Horde"

"Fate Points in BIND"

"BIND's Story Point System"

"Ideas People"

"The OGL is not Open"

"What Systems Do"

"If You Want to Understand an RPG System, Remove the Dice"

"RPG Stuff only LaTeX Does"

"Random Character Generation"

"The Open Source RPG Dream"

"Weaving Stories"

"BIND"

"Return to White Plume Mountain"

"Rune Quest is Awful"

"Trouble at Grogg's"

"Don't Have a Fun Game"