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GMID removed support for "CGI", if you update and you have a CGI voice in your config this will prevent GMID to start or work.
CGI script had to go, I don't want code in gmid that can be used to execute almost everything.
gemini://gemini.omarpolo.com/post/gmid-2.0-first-alpha.gmi
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Jun 05 ยท 2 weeks ago ยท ๐ Addison
๐ stack ยท Jun 05 at 15:08:
Guess I won't be using it.
โ freezr [OP] ยท Jun 05 at 18:40:
@stack not sure if OP is going to implement CGI again, I need to ask him about it, the point was CGI scripts run outside the sandboxing he designed for GMID, it was a contradiction and for now he resolved disabling CGI tout-court.
โ freezr [OP] ยท Jun 05 at 18:47:
@stack in the same link I provided, OP explains how to integrate an additional service like slowcgi with GMID... ๐
๐ stack ยท Jun 05 at 18:57:
No offense intended. There is certainly a place for a server that cannot run code outside its process boundary.
Most of what I've been doing involves CGI.
In fact I should investigate embedding a Gemini server into my applications, as coordinating with CGI is stupidly expensive, and I already wrote a socket server for the CGI script to recover the session state... I may as well serve gemtext directly, instead of this three-tiered crap just to play a simple game!
โ freezr [OP] ยท Jun 05 at 19:51:
@stack I am not a coder nor an engineer, I already have already hard time in learning a LuaTeX based DTP software that use XML... ๐ตโ๐ซ