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I hope you don't mind a little feedback, based on my first round.
It took me a few rolls to realize I don't get it and look for instructions. If you keep live data of past games, you could provide instructions for new players upfront. If you don't, you can detect a stupid first move and show instructions...
It shouldnt be hard to show the dice I am holding, unless you think keeping notes is a part of the game.
Finally, at the end of a round, you could show how the score was calculated. Although obvious to a seasoned player, I scratched my head a few times
Having said that, good job!
May 10 ยท 5 weeks ago
๐ satch ยท May 10 at 17:30:
I think there is no reason to remember what dice you are holding
๐ gritty [mod] ยท May 10 at 17:31:
@stack
appreciate the praise and feedback.
new players: No live data but i could detect a bad first move like you said. should be a simple if.
held dice / end of round: I actually planned for this and have some code for it but never implemented. I ultimately skipped due to screen real estate and not being sure it was necessary. An end of round breakout might be the compromise.
side note. I have a full time job not in IT and 2 small kids so I've put in a lot of my "free" time into this and I'm glad it's working out.
thanks again
๐ stack [OP] ยท May 10 at 17:39:
I am not totally clear on strategy, or th filling part....
๐ gritty [mod] ยท May 10 at 17:44:
so strategy I leave to the player. it's part of figuring out how to get the top spot.
if you fill you make all the dice scoring, then you have the option of keeping the points or picking up all 6 dice and rolling again, but every throw risks a farkle. If you think you can get 4 fills in a row, but it's hard to do.
it's the risk vs reward that I like and is probably why I like craps so much.
๐ stack [OP] ยท May 10 at 18:37:
So only 1s and 5s are scoring? Or can I pick 3 of anything? How the heck can one get a straight in more than one roll?
๐ gritty [mod] ยท May 10 at 21:39:
the total combination of options should be in the table below the game area. the higher scoring point combos require all 6 dice so it has to be whenever you have all 6 dice available, whether after a stand or fill.
๐ stack [OP] ยท May 11 at 00:15:
I completely misunderstood the rules -- I thought you are trying to build one of the combinations with the dice you hold, not each roll! Now it makes sense.
๐ gritty [mod] ยท May 11 at 00:21:
ah yes, each roll is an independent scoring opportunity. glad we got it all sorted!
I'll see what I can do to make it clearer in-game.