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Re: "Dice Poker -- a new Gemini dice game (alpha)"
@skyjake @stack I think there just needs to be some text clearly explaining that when you pick the dice to hold, the rest are automatically rolled. I like not having to click as many buttons, but it is confusing at first.
May 18 · 4 weeks ago
🚀 stack [OP] · May 18 at 19:02:
The link and the input box state 'select and roll', (I think). I'll try to make it clearer.
🕹️ skyjake [...] · May 19 at 09:58:
Yeah it's probably the combining of multiple events (hold and roll) behind a single action that was confusing me. Also, the graphic should indicate the held dice unambiguously (add tick marks?). Moving them back and forward alone is not quite clear enough IMHO.
🚀 stack [OP] · May 19 at 16:34:
I think what caused most confusion is that rolls continually place new dice in the exact same positions. I made a small change: after hold/roll the dice are redrawn slightly up, so that the next turn is distinct.
I am tempted to use color, but had avoided it as I am not sure about how universa browser support is...
🕹️ skyjake [...] · May 19 at 16:43:
I recommend avoiding color unless it's an opt-in preference... Even in Lagrange, some page themes remove much of the ANSI color sequences to avoid color clashing.
🚀 stack [OP] · May 19 at 21:34:
I added some more visual cues to highlight newly-rolled dice and adjusted positioning. It seems to make more intuitive sense than before. I reset the server so you can all try it again...
🕹️ skyjake [...] · May 20 at 16:23:
It does feel better now.
Dice Poker -- a new Gemini dice game (alpha) — [gemini link] A 5-dice poker game, inspired by @gritty. During each of 10 rounds you can hold any of the dice to build the best hand, and roll the remaining dice. You specify which dice to hold by their values, not their position! It's a little rough, and uses cgisesh (which is WIP) to keep state, so apologies if it breaks... But give it a shot!