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Sload Documentation By Bryan Smart July, 1993 This file contains long needed documentation for the SLOAD BASIC.SYSTEM external command found on the NoiseTracker-gs and NT VAMPS disks. If you have a moderate understanding of ProDOS Basic, just copy the examples and you'll be fine. If you have a moderate knowledge of ML, however, this file will be of much more use to you. Anyway, enjoy the help <G>. Be looking for other Warp Zero and 1WSW releases on the nets. Now here come the real docs.... ____________________________________________________________________ This program was just ran over (Along with the rest of the NoiseTracker-gs 1.0 disk,) and very few people understood what it really did. A couple of people looked at the demo basic loader, and made mod loaders, but didn't really understand what they were doing. I'm not known for my love of writing docs, so I'll get to the point. This isn't going to be a tutorial to using ML on the IIgs, so if you don't know a good bit of machine level programming, this isn't going to make since to you, but by all means try. The function of sload was originally not to load nt mods. The program was designed to load files into extended IIgs memory under ProDOS 8. To install it, just type "-sload" from p8 basic. Using this program is much faster than using a loop to move bytes into higher banks of IIgs RAM. This problem of slow moving data with a register loop shows up often in graphic applications that have to copy a screen buffer to the super high-res area. Perhaps if I get around to it, I'll discuss moving routines with greater speed in another file. Following is the syntax for using sload. ]-sload pathname,a$adr Pathname ofcourse is a p8 pathname. Complete prefix and the whole 80 columns are supported. The address is what has been throwing people. The address consists of a 16-bit hex value (four places) like $0000, $ffff, $0800, etc. The high-nibble (The first two hex places from the left,) contains the IIgs bank number. The low-nibble (The last two hex places,) contain the page in the bank pointed to by the high-nibble. Note that the file must be loaded to a page aligned location. After the requested file is loaded, you should access a special pointer located with-in sload to obtain the length of the data retrieved from the disk. You get the location of this pointer by using an equation similar to this from p8 basic. ]adr = peek (49648)*256+169 The address pointed to by the formula above contains the next free page aligned address after the end of the file you just loaded. The high and low bytes of the bank/page combination are in reversed order. Adr = page, and adr+1 = bank. To find out the length of the file, you should do a cleanup when your ml program first starts up to dump all data that may remain in IIgs RAM from previous applications. This will take a while (Not too long, but still considerable,) that your program's users will probably not want to spend looking at a blank screen. While you could probably arrange to play a sound file, or display a picture during your memory cleanup, you could still use the alternative, and obtain the length from the catalog. This may take some time, but if your program allowed a user to select a file from a list, it probably accesses the disk, and storing the size of the files isn't too much to ask, as you can dump the others after the user has selected a file. Getting back to determining length, once you've dumped memory and loaded your file, sbc $1 from the value obtained from adr. This will point to the page before the next available page after load. That means the end of your file is somewhere on this page. Start from the end of the bank, and move toward the beginning of the bank. Use bne and beq to see when you run into a byte other than $0000. From basic, the only method you can use is the catalog procedure...unless you write a routine you can call. Special Note One final comment about sload. It is designed to make loading of super high-res pictures easier. Although you could type "sload picture,a$e120" the program will just accept "sload picture" alone. Please be aware, DO NOT try loading files which are larger than the $8000 size restriction of high-res memory. You will load data on top of softswitches and other critical data in bank $e1. Sload has no internal routine for checking the length of files loaded into high-res memory. To sload, $e1/2000 is just another address. Well, that's it. Hope you were able to gather something from that. Now get out there and make a couple of demos.