💾 Archived View for gemlog.blue › users › isoraqathedh › 1698680319.gmi captured on 2024-06-16 at 15:24:49. Gemini links have been rewritten to link to archived content
⬅️ Previous capture (2023-11-04)
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One more month. Let's see what's going on...
I've once again gotten into a game that I really liked, though this time I watched a play-through of it rather than actually playing on account of it costing money. (I do buy games, but I don't have the money to do so right now, and anyway I wouldn't have had the patience to finish it for other reasons).
That'd be Chants of Sennaar, which, as Yahtzee very clearly points out, is two Ns and two As, a combination that slows down my typing speed quite a bit. It's a lot of a language decoding game, which is why the game immediately catches my attention. The languages are "toy" – that is to say, they're built minimally to demonstrate a point or (more appropriately in this case) to the purpose of the game, which means that there's not much going on linguistically but it is enough to make the gameplay engaging. Because the game details is fixed, it's very easy to spoil the game so I won't talk more about it.
But aside from that, it's also very interesting to see how people deal with the language. As I have been learning Japanese, I have sought Japanese let's plays of the game, and there are some cool things that I have noticed with them playing the game. The very first puzzle is a door with a lever marked with three words in this configuration:
o A B | o C B
and if you moved the lever from the lower mark to the upper mark the door opens. English speakers find this puzzle completely trivial, especially once given the prompt that they are "open", "close" and "door" in some order. This Japanese player I saw play the game however clearly bee-lined to a verb-final approach before the match prompt showed up.
The languages within the game, toy as they are, have given me a lot more inspiration with my own efforts and now I have thoughts to make new languages that explore some further concepts. ...in a few months.
I'm getting close to getting rid of this strange infection in the top of my palm which has been making my skin peel. It's been this good before and then it got worse, so I don't know if it'd finally go away for good but it has been there for a while now.
I only wish that the skin problems will go away, but it doesn't seem to happen any time soon. Already I think one of my fingers is swelling a little...
I should get to that soon. But I still don't. I'm not good at this.
Aside from the inspiration I had with some writing projects mentioned earlier, I have also wrote a lot of pages conlanging. I have to digitise them still, that hasn't happened yet, but it's great.
And I haven't programmed anything recently. I think I should either just give up on Motion Canvas or something because I'm stuck on it for so long.