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The Cost of Shared Narrative

What RPGs Do That Video Games Cannot

Realistic Spelunking

Generic Fantasy is Great for RPGs

What's Great about Dice-Pools

How to Write a Tabletop RPG

Nobody Plays by the Rules

RPGs Should be Unfair

Railroading: A Definition

The Metaphysics of Becoming a Tree

Minimal Verisimilitude in RPGs

Dungeons Need More Space

No Introduction Necessary

Deathless RPGs

Group Rolls

Spreadsheets are Great

BIND's Attack Style: Aftermath

BIND's Attack Style

Always Say the Target Number

White Wolf Devlog 6: Changeling

RPG Faff Metric

Dualism in a World of Darkness

Representing Star Trek Babble in an RPG

Real Time Passing Between Games

White Wolf Devlog 5: The Umbra

White Wolf Devlog 4: The Arena

White Wolf Devlog 3: Attributes

White Wolf Devlog 2: Specializations and Expertise

Standard Initiative Sucks

I Don't Run Session Zero

System Realism Matters

Two Ubiquitous Fantasy Characters

My Session One

Finding the OSR

Systems and Genre Representation

Show, Don't Tell

White Wolf Combat Sucks

Fixing White Wolf's Combat

I Want Realistic Dragons

Ideas People

What Systems Do

If You Want to Understand an RPG System, Remove the Dice

Random Character Generation

The Open Source RPG Dream

Don't Have a Fun Game