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Re: "Some UI improvement ideas"
@skyjake - thanks for the input! I hadn't considered screen readers, so as you said that could be an option in the future.
"held dice" graphic has been recently implemented
May 13 · 2 weeks ago
@gritty it’s a bummer you went in the direction of stopping the URL manipulation. I think one should be able to continuously hold more dice until you hit roll or stand.
Sometimes it’s hard to think about all the dice at once and picking them up in chunks is very helpful. It doesn’t seem to violate the spirit of the game.
🚀 stack [OP] · May 13 at 14:34:
Much better now that the dice are not constantly moving around!
🍀 gritty [mod] · May 14 at 19:40:
@satch I hear what you're saying and I may enable it in the future. would have to test it locally first to make sure it's working right.
Some UI improvement ideas — UI considerations It may seem I am nitpicking, but hear me out. 1) There is no reason to enumerate the dice for input! Since the values are 1-6, you can just directly enter the _values_ of the dice you want instead of figuring out what _position_ they are in! In fact I routinely made such errors, entering 1 because I want to keep the one, even though it is in position 2, for instance. It is an unnecessary cognitive load! 2) After selection, the dice are redrawn, but...