💾 Archived View for gemini.ctrl-c.club › ~phoebos › logs › kisslinux-2021-09-13.txt captured on 2024-05-26 at 16:13:40.
⬅️ Previous capture (2021-12-17)
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[2021-09-13T03:22:06Z] <testuser[m]> Hi [2021-09-13T14:27:10Z] <dilyn> gdb to the rescue... segfault in qemu is because of "0x000074b2925598e9 in xkb_compose_state_feed () from /usr/lib/libxkbcommon.so.0" [2021-09-13T14:27:12Z] <dilyn> hmhmhm [2021-09-13T14:29:37Z] <dilyn> kekw imagine believing that a non-exiting error message when launching qemu would indicate the cause of the segfault... that was fun [2021-09-13T14:30:09Z] <testuser[m]> non-exiting error message ? [2021-09-13T14:30:39Z] <dilyn> it would give an error but launch fine otherwise [2021-09-13T14:30:51Z] <dilyn> which gave me the impression that it should be a warning instead of an error [2021-09-13T16:43:44Z] <davidgarland> Is there any way I can get libGL.so.1 on wayland? I've gotten GLFW patched properly so that MultiMC will start launching, but it crashes saying that libGL isn't found [2021-09-13T16:44:05Z] <davidgarland> should I be trying to mess with compiling mesa or libglvnd (I don't even know which to look at) or has someone solved this problem already [2021-09-13T16:52:43Z] <testuser[m]> Glvnd [2021-09-13T16:52:49Z] <testuser[m]> but it will pull in some x libs [2021-09-13T16:52:58Z] <testuser[m]> Mesa with libglvnd support [2021-09-13T16:54:18Z] <davidgarland> hmm ok [2021-09-13T16:54:47Z] <davidgarland> so I should make my own mesa forked package with libglvnd support enabled, then just rely on the X libs from the kiss-xorg repo, then? [2021-09-13T16:57:36Z] <testuser[m]> Yeah [2021-09-13T16:57:55Z] <testuser[m]> Btw since you're on gkiss there is libglvnd with xlibs in nvidia/ repo, so you can use that aswell and just fork mesa [2021-09-13T16:58:04Z] <testuser[m]> Since that mesa has nothing enabled [2021-09-13T16:58:18Z] <davidgarland> ic [2021-09-13T16:58:26Z] <davidgarland> thanks for pointing me in the right direction :) [2021-09-13T17:05:27Z] <dilyn> yeah wayland doesn't use libGL, it uses libGLES/libEGL; GL is related to glx which is for X11 [2021-09-13T17:05:34Z] <dilyn> the whole graphics stack is sort of a mess across the board [2021-09-13T17:07:40Z] <davidgarland> gotcha