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Re: "Mental Gymnastics: Hacking Up Simple Gemini Games"
I see different yet similar struggles when I made Farkle. It's my first game and it's a hack job with many moving parts, but it works. Getting all the logic down in the few hours I have every week to code made it challenging for sure. I also enjoyed it.
May 20 ยท 6 days ago
๐ corscada ยท May 24 at 23:37:
I will say that I would be happy even if the leaderboard updated every hour as long as I know thats the case. I have to agree about cron jobs though.
Trying to avoid using databases atm when building projects but do want to try out cgisesh soon, looks very cool!
๐ stack [OP] ยท May 25 at 01:33:
@corscada: Check out the current version - the leaderboard updates at the end of each game. I wound up creating a separate leaderboard server!
๐ stack [OP] ยท May 25 at 01:34:
โ tilde.cafe/~stack/DicePoker/live/poker
Mental Gymnastics: Hacking Up Simple Gemini Games โ Surprize! 'Simple' things turn out to be much more complicated than they should be. This is my second go around: first time was spellbinding, which I implemented it as a specialized CGI program with a bunch of adjacent programs and scripts. While that worked, it required keeping track of a lot of details, scripts and cron jobs, and is so specialized that it's entirely useless for anything else. So this time around I was going to be smart. I...