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Iāve been reflecting on this piece, which describes a particular ontology of people who work in technical and creative fields:
āCraftspeopleā are skilled individuals who are often used to working on their own. Theyāll be looking to apply their experience gained from creating dozens of similar things and to build solutions based predominantly on their own best judgement, rather than looking for external data to back up every decision.
āScientistsā, on the other hand, look for data to back up every decision they make. Theyāll want to work with external parties (such as users, clients and other organisations) to conduct fieldwork and testing to make sure the right decisions have been made and that whatās been decided is still working.
Itās interesting to me that I am trained as a scientist, and am still employed doing largely āscientificā work, but my approach is much closer to that of a craftsperson described above. Iām not unique in this: in my own experience, many scientific fields (within academia, at least) are full of craftspeople; the master/apprentice relationship is so common that itās hard to forget that academic culture is rooted in Medieval Europe (the robes help with that, too).
Iām not just a craftsperson when Iām designing a study or analyzing data though; I am perhaps the most ācraftspersonlikeā when writing code. Iām constantly challenging myself to stretch into new techniques and paradigms, but Iām also the most effective when Iām using the well-honed tools Iāve worked with for years.
All of this probably explains why Iām ambivalent about linters.
I actually worked with a version of LINT(1) in my first bona fide programming job (writing C code for scientific computing). I was also one of only two full-time programmers on this particular project, and it felt very much like an apprenticeship. I think I was learning my managerās style as much as anything else. In the years since then, I havenāt much used the linting tools available for other languages (my C skills have long atrophied); I never felt like I needed them because I always thought my code had āgood styleā. But also, whenever I do consider incorporating linting tools into my workflow, I experience friction and give up: the very notion of a program telling me what my code should look like feels too top-down, corporate, and authoritarian for my crafty spirit.
Yet on the other hand, I appreciate the social aspects of coding, and I always celebrate the moments where I feel like I am part of any coding ācommunityā. I understand (intellectually) that a stricter adherence to a widely-adopted style makes my code more inviting for collaborators, and thatās something I want to encourage. Especially in my professional life ā as I become more āseniorā, and find myself working on code with folks with less experience and formal education in programming that I have, I want my programs to be instructional and inviting. Linters can help with that, especially for people in the āpattern recognitionā stage of learning to program.
Anyway, thatās where things stand at the moment. I think Iāve talked myself into trying out linters for things that I know will be shared with colleagues, and Iāll see if this becomes another tool in my toolbox or if I stick with what I like.