💾 Archived View for blitter.com › OLGA › OLGA › AUTO › AUTO.CPP captured on 2024-05-12 at 16:53:43.
⬅️ Previous capture (2021-12-17)
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// auto.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "auto.h" #include "autoDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CAutoApp BEGIN_MESSAGE_MAP(CAutoApp, CWinApp) //{{AFX_MSG_MAP(CAutoApp) //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CAutoApp construction CAutoApp::CAutoApp() { } ///////////////////////////////////////////////////////////////////////////// // The one and only CAutoApp object CAutoApp theApp; ///////////////////////////////////////////////////////////////////////////// // CAutoApp initialization BOOL CAutoApp::InitInstance() { // Standard initialization #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif CAutoDlg dlg; m_pMainWnd = &dlg; int nResponse = dlg.DoModal(); if (nResponse == IDOK) { } else if (nResponse == IDCANCEL) { } // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. return FALSE; }