💾 Archived View for thrig.me › blog › 2024 › 02 › 29 › animate.h captured on 2024-05-10 at 12:10:20.
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// animate.h - headers for a small integer energy system #include <assert.h> #include <limits.h> #include <stdint.h> #include <stdlib.h> struct ani; struct anivec; typedef int (*ani_update)(struct ani *ent, size_t turn); typedef struct { int xx; int yy; } coord; struct ani { int alive; int newbie; int disp; int energy; coord pos; ani_update update; }; struct anivec { size_t count; struct ani *entry; }; struct anivec *ani_init(size_t count); void anivec_update(struct anivec *av, size_t turn); struct ani *ani_create(struct anivec *av, int disp, int energy, ani_update fn); void ani_murder(struct ani *ep);