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Wordsquirreller simplified

I announced a new game "Wordsquirreller" the other week, but it had unnecessarily complicated mechanics which I suspect put some potential players off. I've since trimmed and optimised the game, and now I think it's pretty neat.

Capital letters like the G below are nuts, which you want to bring to the surface.

i i d n
G m e a

You do this by taking successive anagrams, as follows. Pick a sequence of letters in a path starting at the surface; if it spells a word, you can reorder the letters arbitrarily, and otherwise you may reorder them if doing so forms a word. Example:

i i d n  nerd drne  i i e d  iienmg gemini  G e m d
G m r e  -------->  G m n r  ------------>  i n i r

The first move is allowed because "nerd" is a word, the second because "gemini" is a word.

Here's a little puzzle. Bring the Q to the surface. It's possible in 2 moves.

a e u
w j c
Q p i

(Diagonals aren't allowed, and a path can't cross itself.)

Solution

A harder puzzle

In the multiplayer game Wordsquirreller, you use this mechanic to dig up nuts other players have buried, and to bury them where no-one else will find them.

Play Wordsquirreller