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rellwood's Gemini Capsule

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I am pleased to present my Gemini capsule.

Maze of MURDERS

I'm proud to release a new Gemini game, Maze of MURDERS, a multiplayer game of exploration, treasure...and murder! Maze of MURDERS is proudly presented in FULL 3D using state-of-the-art Gemini technology.

Play Maze of MURDERS

Colemak

Colemak is the keyboard layout I use. Learning it after a lifetime of using Qwerty was difficult, and I can best describe it as preforming a cruel experiment om my own brain. I had never learned to touch-type with Qwerty. I wanted to, but attempts to do so always failed because I had become so good at watching my hands, that I simply couldn't force myself to not look and type as I always had. So, I thought that if I tried a new layout, and made myself learn it in the proper way, I would finally be a touch-typist.

The proper way was to not look at my hands but to look at a diagram of the layout taped to the bottom of my monitor. The first days were utter agnony, and took a lot of will-power to carry on, but it gradually became easier. Why Colemak? It moves the most used letters for English onto the home row, while keeping the common computer shortcuts where they are found on Qwerty, specifically Z, X, C, and V for undo, cut, cut, copy, and paste.

I worried that this change would mess with my Emacs muscle memory, but that actually wasn't as much as an issue as I thought. I found that the new layout was just as easy to use as I had used before, just different. I think that if I was a VI user it would have been much worse since the cursor movement keys, HJKL, are hopelessly scattered around the keyboard with Colemak.

I can't recommend Colemak enough. Give it a try.

Colemak

Cell Runner

I'm currently creating a console game called Cell Runner where you can run around, collect things, destroy robots, etc. It will have a built-in level editor and programming language so players can make their own games. It's a little like ZZT.

I'm currently working on the programming language which is probably some of the most complex bit of programming I've done, but very rewarding. I can't believe it's actually starting to come together.

As soon as I get it into a somewhat working state I'll post the code here.

In the meanwhile, I've started writing a manual for the programming language. The language is greatly inspired by Lisp (the only _perfect_ programming language). You're welcome to take a look at it so far.

Cell Runner Manual

Cheers!

gemini://gem.sdf.org/rellwood/

gopher://sdf.org/1/users/rellwood/

rellwood@sdf.org