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Wolfenstein 3D
For the Apple IIGS
Version 1.1
Copyright � 1998 id Software.  Some portions copyright � 1996-98 Logicware, Inc.

Wolfenstein 3D for the Apple IIGS is Freeware.  It may be distributed
freely, as long as the entire package is distributed complete and
unaltered, and no more than US $5.00 may be charged for disk copying
fees per disk (this game takes up to four disks�no fair cheating and
putting it on more).  id Software and Logicware retain all rights to
this software, and may revoke this freeware distribution license, or
alter its terms, at any time.  So there.

Our Story So Far You are B. J. Blazkowicz, the greatest spy and biggest
risk-taker the Allied forces have ever known.  The Second World War has
been raging for two years, and your mission was to infiltrate the Nazi
fortress Castle Hollehammer and retrieve Hitler's twisted plans for
building the perfect army.  Rumors have it that one of Hitler's most
maniacal scientists, Dr. Schabbs, has perfected a technique for
building fierce armies from the bodies of the dead.  As bizzarre and
unreal as it sounds, you've been sent to investigate.

You failed.  Captured as you attempted to grab the plans, you were
taken to the Nazi prison, Castle Wolfenstein, for questioning and
certain execution.  You've been held here for twelve long days, deep in
the dungeons beneath the castle.  Just beyond your cell door sits a
single brutish Nazi guard, who helped torture you a few hours ago with
a cattle prod.

You can't take it anymore!  Quivering pathetically in the corner, you
beg for medical care in exchange for information.  The guard smugly
grins and reaches for his keys.  He opens the cell door, the tumblers
in the lock grinding noisily, the sound echoing down the dark
corridors.  The door squeaks open... the guard comes through...

A quick blow to the knee takes him down.  You grab his knife and finish
him quietly.  Standing over him, you quickly take his gun.  Trapped in
the bowels of the Nazi prison, you must escape.  If you fail, you will
surely die.


Installing Wolfenstein 3D
Wolfenstein 3D requires an Apple IIgs with at least 4MB of memory and a
hard drive.  You can't play Wolfenstein 3D from floppy disks.  It's
also highly recommended that your Apple IIgs have an accelerator card
installed (8 MHz or faster is preferred); the game doesn't require an
accelerator, but will be a lot more fun with one.

If you received Wolfenstein 3D as a single large ShrinkIt file, use
GS-ShrinkIt 1.1 to unpack the entire archive to your hard drive; all
the necessary files will be located in a folder called "Wolfenstein3D".

If you received Wolfenstein 3D as multiple ShrinkIt files, create a
folder called "Wolfenstein3D" and use GS-ShrinkIt 1.1 to unpack all the
archives into that directory.

If you received Wolfenstein 3D on floppy disks, copy the entire
contents of all the disks into the same directory on your hard drive,
using the Finder or the copy utility of your choice.  Note that disks 2
and 3 both contain levels; copy the contents of disk 3's Levels folder
into the Levels folder you copied from disk 2.

Once installed, you should have the following items in one folder,
which we'll call "Wolfenstein3D."

	� Wolfenstein3D		The game application itself.
	� Wolf3D.Docs		This documentation.
	� Levels			A folder containing level data files for the game.
	� WolfSounds		A file containing all the game sound effects.
	� WolfMusic			A folder containing all the game music files.
	� WolfSaves			A folder for the saved games to be stored in.


Starting Wolfenstein 3D
Once you've installed the game, double-click the "Wolfenstein3D"
application icon to start.  After a few moments, the screen will go to
black and the introduction sequence of logos and title screens will
begin, as well as the theme music (unless you've already turned off
music through the Wolfenstein 3D preference screen).  Press a key to
quickly skip through a screen; press a key at the Wolfenstein 3D title
screen to enter the scenario selection screen.

A list of all the scenarios available to you is displayed.  You can
scroll through them by clicking the up and down arrow buttons at the
top of the screen.  Double-click a scenario, or highlight it and click
"OK" to proceed.  The mission called "Second Encounter" is a good place
to start: this is where the game's story begins: in your prison cell in
Castle Wolfenstein.  Its first three levels are the same as the "First
Encounter" scenario which was available in the original demo version of
the game.

Now you'll be presented with the difficulty settings screen.  The
hardest level is "I am death incarnate!" and it takes getting used to,
to say the least.  Select one by double-clicking or by highlighting and
clicking "OK."

The screen will now fade to black, the music will stop, and you'll be
warned to "Get Psyched!" while the game loads.  It takes a few moments,
so be patient.  As soon as the game finishes loading, the 3D world of
Wolfenstein 3D will appear on screen for you to roam around in.  Enjoy!

Tip:	The Get Psyched screen has a progress meter bar that indicates how far along the
	loading process is.  There will be a long pause after the bar finishes filling up
	while Wolfenstein 3D lets all the Nazis out of the bag.  Be patient.


Playing Wolfenstein 3D
You can play Wolfenstein 3D using keyboard and/or mouse.  The default
keyboard controls for moving around in Wolfenstein 3D are:

	Function		Key		Alternate Key
	Move forward	Keypad 8		Up arrow
	Move backward	Keypad 5		Down arrow
	Turn left		Keypad 4		Left arrow
	Turn right		Keypad 6		Right arrow
	Move (slide) left	Keypad 7		, (comma)
	Move (slide) right	Keypad 9		. (period)
	Slide modifier	Option
	Fire weapon		Control
	Run		Shift
	Open door/flip switch	Space Bar
	Automap		Tab

The mouse can be used to turn left and right, move forward and backward,
and fire your current weapon.  You can slide left and right by using
the Option key to convert the left and right arrows (or mouse
movements) into the corresponding slide left or right motion.

You start the game with a knife and a pistol.  Over time, you can pick
up more weapons.  The number keys on the keyboard select which weapon
you'd like to use, if you have it.

	Weapon		Key
	Knife		1
	Pistol		2
	Machine gun		3
	Chain gun		4
	Flamethrower	5
	Rocket launcher	6

The higher the number, in general, the more powerful the weapon is.  For
rapid fire weapons, holding down the fire key will continue firing
until you let go; for other weapons, you'll have to hit the fire button
repeatedly.

Along with enemies you might encounter, there are also objects you can
pick up.  These are:

	Object		Description
Bullets		A small blue box.  These increase your available ammunition
for the pistol, machine gun, and chain gun.  Five bullets each box.
First aid kit		A white and blue box with a red cross.  This fixes
up some of your wounds, if you're hurt.  Adds 25% to your health (100%
maximum). Food		A plate of food.  This will help your health a little
bit, but not as much as a first aid kit.  Adds 10% to your health (100%
maximum). Weapons		These look like the weapon they are: machine
gun, chain gun, flamethrower, rocket launcher.  You won't find knives
or pistols lying around, though.  The Nazis are better armed than that.
Backpacks		These contain ammo, and will increase your carrying
capacity. Keys		Keys unlock locked doors.  Sometimes there's really
awesome stuff behind locked doors.  Other times, it's a brigade of
stormtroopers, looking to wipe you out. Treasure		The Nazis love
treasure almost as much as they love killing. There's lots of valuable
goodies scattered around Wolfenstein Castle, including crosses, chests,
and goblets.  Snag it when you see it for points and fortune!  Collect
50 treasures to get an extra life! Gas		These cans of gas fuel
the flamethrower. Rockets		Rockets are additional firepower for
your rocket launcher. Power-ups		A picture of yourself in a sphere. 
Gives you full health and another life!

To pick up an object, walk over it.

Once you have a key, you can open the corresponding door using the space
bar, just as if it were an ordinary door.


Your Current Status
At the bottom of the screen is the status bar, which has several
important pieces of information on it.

Floor		Which floor of the Castle Wolfenstein you're on.

Score		The number of points you have.  You gain points by killing
bad guys and as bonus points computed at the end of the level based on
your performance.  Every 40,000 points gains you an extra life, and
collecting 50 treasures does, too.

Item		The number of treasures you've picked up on this floor.  Collect
50 to get an extra life.

Lives		The number next to your head is the number of lives you
have left.  You start each episode with three lives.  If you die,
you'll restart the level with only the pistol and eight bullets (unless
you're in "Can I Play, Daddy" mode).

Health		When you start Wolfenstein 3D, you have 100% health. 
Every time you are hit, you lose health.  Your health is indicated not
just as a percentage, but also in the condition of your face.  You'll
look more and more hurt as your health gets worse.  Grab some food or a
first aid kit to heal up some.

Ammo		The amount of ammunition you have for the current weapon. 
You can carry up to 99 bullets.  Be sure to pick up the ammo left
behind when you kill someone.  If you run out of ammo, and don't have
another weapon with the right ammo, you're stuck with the knife.  A
backpack will increase your carrying capacity.

Rewards		After you finish a level, a Bonus Screen will evaluate
your performance.  Hidden rooms located, ratio of kills and percentage
of treasure found will be computed; every 100% ratio will add 10,000
points to your score.


The Bad Guys
Anything that moves is bad.  Here's a list.

Guards		These brown-uniformed bullies aren't all that tough, but
they're everywhere.

SS		Members of the SS wear blue uniforms with bullet-proof vests
and carry machine guns.

Killer Dogs   	These attack dogs will go for the throat, so take 'em
down fast.

Mutants		The horrible results of Dr. Schabbs' experiments, these
three-armed freaks are designed to kill.

Dr. Schabbs	Totally insane, and he'll be trying to turn you into a
mutant, so watch for flying syringes!

Officers		Wearing white uniforms, these clever officers are
dangerous.

Adolf Hitler 	This guy is the epitome of evil, and armed to the
teeth!


Finishing a Level When you've wandered everywhere there is to wander,
and found every secret door you can find, locate the elevator, go in,
and flip the switch to go to the next level.  You'll be presented with
statistics on how well you did on the level.  If you've finished the
game, you'll be presented with congratulations!  Otherwise, just hit a
key to progress to the next level.


Other Things To Know You can reach the Wolfenstein 3D preference screen
by pressing Apple-P.  On this screen, you can turn on and off sound
effects and music, as well as configure the keys that are used for
various actions.

To configure a key, click on the box containing the current key
assigned to the action, then press the key on your keyboard that you'd
like to assign to that action.  For example, if you want to change the
Forward action's key to the up-arrow key, click on the current setting
(the default is the "8" on the numeric keypad), then press the up-arrow
key on your keyboard.

You can quit the game by pressing Apple-Q.  Pressing Apple-Q during the
game will return you to the Select a Scenario screen; pressing it in
the menu screens will quit the game back to your program launcher (such
as the Finder).

Save your game by pressing Apple-S, and load a saved game with Apple-O.
 The file selection dialog box that appears will default to the
Wolfenstein 3D game directory, or, if you have one, a directory called
"WolfSaves" in the Wolfenstein 3D directory.

The Escape key pauses the game; any other key or mouse click will
resume play.

You can capture a screen shot by using the Print Screen key (F15) on an
extended keyboard, or the "=" key on any keyboard.  These pictures are
saved in the Wolfenstein 3D folder with the name "WolfScreenXXXXX"
where XXXXX is a number from 00000 to 32767.  Sorry, you can only
capture 32,767 screen shots, and that assumes you have enough disk
space for them all.

You can see a list of the people that toiled long and hard to bring you
Wolfenstein 3D for the Apple IIgs by pressing Apple-?.

While you're in the automap, you can scroll around using the mouse or
keyboard.  Press Tab or Space to exit the map.

You can change the size of the game screen by pressing Apple-1 through
Apple-7.  Apple-1 is the smallest size (and it's really really small!),
and Apple-7 is full screen.  The smaller the screen size, the better
the game performance will be.  Full-screen isn't recommended unless you
have a 10 MHz accelerator or faster.  Experiment with the different
screen sizes to determine which is right for you.

Tip:	There will be a long pause while the screen resizes.  Your
computer hasn't crashed.  Probably.  At any rate, the game is paused
during this delay.


Survival Tips Here are a few things you should keep in mind while
playing Wolfenstein 3D.

First, the bad guys can hear you, so if you make a lot of noise,
they'll come looking for you.  You can tell when they've noticed you by
their shouting.

They'll also usually come after you if they see or hear you coming into
the same room with them.

If you're in bad health, don't be proud � even dog food is better than
death.


Installing New Scenarios You can install new scenarios into the game by
copying them into the Levels directory.  Once you've done that, they'll
be available for use the next time you play Wolfenstein 3D.  You can
use Eric Shepherd's Wolfenstein 3D Scenario Converter utility to
convert Macintosh Wolfenstein 3D scenarios into Apple IIgs format. 
This program is $5.00 shareware and can be downloaded from his Web site
at http://www.sheppyware.ml.org.


Compatibility Issues Here's a list of the currently-known compatibility
issues related to Wolfenstein 3D.

� If you use Hardpressed, and your System:Sounds folder's contents are
compressed, the game will crash when you launch it, shortly after the
screen goes black.

� If a screen blanker is installed and blanks the screen while
Wolfenstein 3D is running, the Wolfenstein 3D screen may be messed-up
after the screen unblanks.  This does not happen if you're using
Twilight II, version 1.99 or later.

� Any extensions or desk accessories that patch into the ADB chain will
conflict with Wolfenstein 3D.  This includes, but is not limited to:

Easy Access (Apple Computer, Inc.) QuickDA (EGO Systems)

Help & Technical Support The best place to go for assistance with
Wolfenstein 3D for the Apple IIgs is the Apple II Forum on the Delphi
online service; there's a thread ongoing in the Entertainment Software
thread.  To join Delphi, visit http://www.delphi.com.

Updates, news, utilities, and more can be found at the SheppyWare web
site at http://www.sheppyware.net.

For support via email, please contact sheppy@sheppyware.net.


Credit Where Credit Is Due A lot of people worked on this project. 
First of all, our thanks to the guys at id Software, for writing the
original Wolfenstein 3D, and for allowing us to port it to the IIGS.

SheppyWare 
Final Programming.........................................................	Eric "Sheppy" Shepherd

Logicware, Inc.
Programming................................................................	"Burger" Bill Heineman

Business.......................................................................	Steven Parsons

Art & Sound 
Art & Sound.................................................................	Ninjaforce

Music............................................................................	Tony Gonzalez

Playtest
Tony Diaz		Harold Hislop	Dan Krass		Dave Miller
Kirk Mitchell 	Doug Pendleton	Ryan Suenaga	Tony Ward

Extra Thanks
Big thanks to Nathan Mates, for providing sample PEI-slamming code for
the video blitting, and for his help in finding the last major bug that
needed to be squashed to ship the game on time.

Additional thanks to my wife, Sarah, for letting me work on this until
all hours of the night for years on end.

Thanks to the guys at id Software, for allowing us to bring Wolfenstein
3D to the Apple IIGS!

And, as always... Apple II forever!
May 1, 1998