💾 Archived View for mirrors.apple2.org.za › archive › apple.cabi.net › Games › alien%20mind › info.c… captured on 2024-02-05 at 14:27:21.

View Raw

More Information

⬅️ Previous capture (2023-01-29)

-=-=-=-=-=-=-

ALIEN MIND COPYING

Well I finally figured out how to copy Alien Mind with Copy II Plus.
I've played the first two levels with the copy and it seems to work O.K.
I haven't tried copying disk 2 yet, but I looked at the code and all the
read routines are the same.  The Address marks were changed from:

                     D5 AA 96     to     D5 AA AA

Pretty easy huh?

The following are the parameters you need to change:

      Parameter                 New Value              Result
     -----------               -----------            --------
        10                         AA              New Address Mark
        12                         00              Clear old one???
        55                         03              Do Header check
        02                         40              Helps w/ track length
        0B                         02              Nibble edit at copy time

Now do a complete copy (tracks 0-4F).  Keep track of all reads that don't have
D5 AA AA (write down track number).  Re-try all the tracks that didn't have the
address marks correct.  I only got five, but it varied from track to track
each time I copied.  This is a pain, but it is the only way I knew to do it.
Anybody else got any ideas?

Well at least I have a back-up now!!!

I am also working on cracking the program.  It's a toughy though.  I found all
the read and write routines.  I guess these could be rewritten to use smartport
calls and the disk reformatted standardly.  I'm not sure.  I found a neat way
to use the GS debugger on it though, but I don't want to give away any secrets!

How close is anyone else.  Leave me mail on Trebors Castle (#97) or Chemical
Wasteland (#43).

                                      10" Disk ( or PiratePerfect )

P.S. Isn't level five a bitch!