💾 Archived View for appl.garden › play › portia.gmi captured on 2024-02-05 at 09:49:08. Gemini links have been rewritten to link to archived content
⬅️ Previous capture (2023-01-29)
-=-=-=-=-=-=-
A farming sim with a 3D third-person perspective.
Start a new life in the enchanting town of Portia! Restore your Pa's neglected workshop to its former glory, grow crops, raise animals, befriend the towns quirky inhabitants and uncover the mysteries this charming post-apocalyptic land has forgotten!
My Time at Portia made for decent "filler" material for listening to podcasts/audiobooks/what-have-you in the background, and not too much else. Farming is as basic as it gets, the combat... is functional, characters are bland and make for cringeworthy dating. The game has a main plot, but it just drags on for far too long.
There are some neat elements: the post-apocalyptic setting is a fun twist, even it is oversimplified into "the Church of Light says that machines are evil, but these researchers say they might make our lives easier...". I also like how the game is very chill about everything, same-sex marriage is not an issue, even the ancient AI turns out to be absolutely adorable, just misused. The game is not bad if you're actively looking to waste some time and let your brain go numb, but I would not recommend it otherwise, *6/10* (I can't possibly rate this game any lower without feeling bad for spending 100+ hours on it)
As I said, it's a 3D game, and a fairly modern one, so I expected it to be a bit more taxing on my laptop than Stardew Valley, but not significantly. (speaking of that, I never finished Stardew Valley...) It turned out to be far laggier than expected. Even at minimal settings, I think the game must've ran at about 70% of its intended speed on average. It doesn't help that there is no native Linux version. Normally this means I'd subtract one point from my rating for the game, but as I've mentioned, sunk cost fallacy prevents me from doing so.
-- gardenapple 2022-08-26