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Comment by 😎 flipperzero

Re: "Did some old-fashioned UI debugging to fix a couple of..."

In: u/skyjake

do you think that’s apart of why switching tabs between capsules sometimes crashes out the lagrange app on iOS? (doin a lil o my own error reporting/diagnostics) I’ve done a few testflight reports about the issue idk if they go through tho, some of them are under my userfxnet@sdf email.

😎 flipperzero

Jun 04 Β· 7 months ago

2 Later Comments ↓

πŸš€ skyjake Β· 2023-06-04 at 04:24:

I don't think the fixes here will help on iOS. I went looking for your crash reports and found some, but unfortunately I also discovered that the TestFlight builds have been missing debug symbols for quite a while. This means I can't really do much with recent crash reports.

I'll submit a new build with the debug info included. Let me know when/if it crashes again and I can then check out the logs.

The new build with the debug info will be 1.16 (4).

😎 flipperzero · 2023-06-05 at 04:02:

j got the update now ty πŸ‘πŸ™Œ

Original Post

πŸš€ skyjake

Did some old-fashioned UI debugging to fix a couple of issues with Lagrange's multi-window behavior. One issue seemed to be an SDL bug, but it may have been a problem only on macOS.

πŸ’¬ 3 comments Β· Jun 03 Β· 7 months ago