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Virtual Mars, by Shawn Carlson, Ph.D. (January 1st, 1991)
The Cyberspace Chronicle #1, by Phardak
An Introduction to Cybercraft, by Mike Morgan
Life in a Cyber Age: CyberSpace: A Study of its Future Evolution, Applications and Implications
MUDs and Reality (Long Theory) by PHIL (December 16, 1992)
OSC: Open System Cyberterm, by Michael Snoswell (May 31, 1992)
A Summary of Virtual Environments Research at UNC-Chapel Hill by Mark A. Deloura (December 1992)
Cyberspace: Getting There From Here by F. Randall Farmer (March 1990)
Highways of the Mind or Toll Roads Between Information Castles? by Roger Karraker (1991)
Cyberspace Innkeeping: Building Online Community by John Coate (1992)
Bringing Virtual Worlds to the Real World: Toward a Global Initiative by Dr. Robert Jacobson
Interview with Jaron Lanier (Omni, January 1991)
Load & Run High-tech Paganism-Digital Polytheism by Timothy Leary and Eric Gullichsen
After the Deluge: Cyberpunk in the '80s and '90s by Tom Maddox (July 13, 1992)
Virtual Reality on Five Dollars a Day, by Randy Pausch (April 1991)
Documentation for the Power Glove Serial Adapter II (June 12, 1992)
A Slice of Life in my Virtual Community, by Howard Rheingold, June 1992
Overview of Cyberterm, a Cyberspace Protocol Implementation
Companies that Manufacture VR Systems or Related Components
Virtual Reality Message Board on Compuserve, November 1991
An Introduction to Virtual Reality, by John Egan (November 2, 1991)
A De-Facto Anti-Standard for Cyberspace, by Randal Walser of Autodesk, Inc. (September 23, 1992)
Elements of a Cyberspace playhouse, by Randal Walser of Autodesk (January 31, 1990)
What is Cyberspace? By David Birch
What Is Virtual Reality? A Homebrew Introduction by Jerry Isdale (March 1993)