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I made a quick video showcasing Aseprite's exporting capabilities and talking about how I batch export a lot of .aseprite files. I mainly use this so I can touch up sprites then just run it so I don't have to open each file manually to export it. As such, probably useful to game developers, particularly in connecting the programmer and artist sides of the development coin better(So a programmer doesn't have to reimport files, and an artist doesn't need a developer to update pictures).