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        W.C.C.T. Presents...



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:                                                                          :
:     Might & Magic                                                        :
:             Book One:  Secret of the Inner Sanctum                       :
:                                                                          :
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:                                                                          :
:       Might & Magic Cheat                                                :
:               Written By:  Bruce Logon                                   :
:                       With Help From:  Jose Canseco and Strider          :
:                                                                          :
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=> Well this is our first cheat, so if there is any questions please
leave us mail.  It's pretty hard to stay alive in this game but I know
this cheat will help.  To print this file out, use Apple Writer, and set
the left margin at 0.  To change the bytes use Copy II+ 7.1, the sector
editor is in the Bit Copy Section.  Well, load ( track 5, sector 0 ) of
disk #2.  The charaters start here and go on for quite a few sectors. 

=> The way to sector edit this game is very different and is hard to
explain.  But here it goes, the charaters never start at the same bytes
but there is a way to find were to start at.  Look at Example #1. 

Example #1
----------
00-  D3  C9  D2  A0  C7  D2  C1  D9  SIR GRAY \
08-  00  00  00  00  00  00  00  00  ........ / First 16 bytes are for names
10-  01  03  03  02  06  70  70  60  Alignment #'s must be the same.
         \    /   \    \             Level #'s must be the same. 
      alignment  class  race         Exp. #'s must not exceed (9D) on both. 

10-  01  03  03  02  06  70  70  60  Both 70's are for Intellect, must be
18-  60  50  50  40  40  30  30  20  the same number on both bytes.  Same
20-  20  10  10  03  03  14  1C  6C  with the #'s to byte (22). Those  #'s
                  \  /        \  /   are just examples of what to put.
                 level        exp.   Bytes starting at (15-22) are abilities.

28-  0C  00  00  27  00  27  00  03  Both spell point #'s must be the same.
                  \      /        \
               spell points       spell level

30-  00  21  00  2C  00  2C  00  2C  Byte (31) is gems, 21 is equal to 27 gms
38-  00  EB  02  00  01  0A  27  00  Byte (39-3A) is gold, the numbers right
          \  /            /   \      now are equal to (747 gold pieces). 
          gold   armor class   food  Armor class is explained below.  Number
                                     (27) is equal to (39 in food).

40-  01  3E  9C  B4  00  00  1A  7E  Bytes (40-46) are what is equipped.
48-  7E  A3  B0  A0  00  00  00  00  Bytes (47-4B) are what's in the backpack

=> Remember that the bytes are different for each character, for example
the characters name may start at byte (80). 

Armor Class
-----------
byte  =  Armor class
 00           0
 01           1
 02           2
 and so on...
 09           9
 0A          10
 0F          15
 1F          31
 by changing 1F to 2F will add 16 to the last number and so on...

Alignment                       Class
---------                       -----
byte     alignment              byte            class
 01        good                  01              Knight
 02        neut                  02              Paladin
 03        evil                  03              Archer
                                 04              Cleric
Race                             05              Sorcerer
----                             06              Robber
byte       race
 01         Human
 02         Elf
 03         Dwarf
 04         Gnome
 05         Half-orc

Abilities
---------
Intellect are the first #'s that are the same from Example #1.
Might is next,
Personality and so on...
Endurance
Speed
Accuracy and
Luck.

For each ability both numbers must be the same.  For example a byte of
(50) would be equal to 80 on the game. 

Spell Points
------------

A byte of (27) would be equal to 39 in the game.  Must have both numbers
the same. 

Spell Level
-----------

Spell levels go to a maximum of 7.  So the byte would be (07) on both. 

Equipment and Backpack Supplies
-------------------------------
byte    object                          byte    object
----    ------                          ----    ------
01      club                            02      dagger
03      hand axe                        04      spear
05      short sword                     06      mace
07      flail                           08      scimitar
09      broad sword                     0A      battle axe
0B      long sword                      0C      club +1
0D      club +2                         0E      dagger +1
0F      hand axe +1                     10      spear +1
11      short sword +1                  12      mace +1
13      flail +1                        14      scimitar +1
15      broad sword +1                  16      battle axe +1
17      long sword +1                   18      flaming club
19      club of noise                   1A      dagger +2
1B      hand axe +2                     1C      spear +2
1D      short sword +2                  1E      mace +2
1F      flail +2                        20      scimitar +2
21      broad sword +2                  22      battle axe +2
23      long sword +2                   24      royal dagger
25      dagger of mind                  26      diamond dagger
27      electric spear                  28      holy mace
29      un-holy mace                    2A      dark flail
2B      flail of fear                   2C      lucky scimitar
2D      mace of undead                  2E      cold axe
2F      electric sword                  30      flaming sword
31      sword of might                  32      sword of speed
33      sharp sword                     34      accurate sword
35      sword of magic                  36      immortal sword
37      axe protector                   38      axe destroyer
39      x!xx!x's sword                  3A      adamantine axe
3B      ultimate sword                  3C      element sword
3D      sling                           3E      crossbow
3F      short bow                       40      long bow
41      great bow                       42      sling +1
43      crossbow +1                     44      short bow +1
45      long bow +1                     46      great bow +1
47      magic sling                     48      crossbow +2
49      short bow +2                    50      long bow +2
5A      great bow +2                    5B      crossbow luck
5C      crossbow speed                  5D      lightning bow
5E      flaming bow                     5F      giant's bow
51      the magic bow                   52      bow of power
53      robber's x-bow                  54      archer's bow
55      obsidian bow                    56      staff
57      glaive                          58      bardiche
59      halberd                         5A      great hammer
5B      great axe                       5C      flamberge
5D      staff +1                        5E      glaive +1
5F      bardiche +1                     60      halberd +1
61      great hammer +1                 62      great axe +1
63      flamberge +1                    64      staff +2
65      glaive +2                       66      bardiche +2
67      halberd +2                      68      great hammer +2
69      great axe +2                    6A      flamberge +2
6B      staff of light                  6C      cold glaive
6D      curing staff                    6E      minotaur's axe
6F      thunder hammer                  70      great axe +3
71      flamberge +3                    72      sorcerer staff
73      staff of magic                  74      demon's glaive
75      devil's glaive                  76      the flamberge
77      holy flamberge                  78      evil flamberge
79      padded armor                    7A      leather armor
7B      scale armor                     7C      ring mail
7D      chain mail                      7E      splint mail
7F      plate mail                      80      padded +1
81      leather +1                      82      scale +1
83      ring mail +1                    84      chain mail +1
85      splint mail +1                  86      plate mail +1
87      leather +2                      88      scale +2
89      ring mail +2                    8A      chain mail +2
8B      splint mail +2                  8C      plate mail +2
8D      bracers ac 4                    8E      ring mail +3
8F      chain mail +3                   90      splint mail +3
91      plate mail +3                   92      bracers ac 6
93      chain mail +3                   94      bracers ac 8
95      blue ring mail                  96      red chain mail
97      x!xx!x's plate                  98      holy plate
99      un-holy plate                   9A      ultimate plate
9B      bracers ac 8                    9C      small shield
9D      large shield                    9E      silver shield
9F      small shield +1                 A0      large shield +1
A1      large shield +1                 A2      small shield +2
A3      large shield +2                 A4      large shield +2
A5      fire shield                     A6      cold shield 
A7      elec shield                     A8      acid shield
A9      magic shield                    AA      dragon shield
AB      rope & hooks                    AC      torch
AD      lantern                         AE      10 foot pole
AF      garlic                          B0      wolfsbane
B1      belladonna                      B2      magic herbs
B3      dried beef                      B4      robber's tools
B5      bag of silver                   B6      amber gem
B7      smelling salt                   B8      bag of sand
B9      might potion                    BA      speed potion
BB      sundial                         BC      curing potion
BD      magic potion                    BE      defense ring
BF      bag of garbage                  C0      scroll of fire
C1      flying carpet                   C2      jade amulet
C3      antidote brew                   C4      skill potion
C5      boots of speed                  C6      lucky charm
C7      wand of fire                    C8      undead amulet
C9      silent chime                    CA      belt of power
CB      model boat                      CC      defense cloak
CD      knowledge book                  CE      ruby idol
CF      sorcerer robe                   D0      power gauntlet
D1      cleric's beads                  D2      horn of death
D3      potion of life                  D4      shinny pendant
D5      lightning wand                  D6      precision ring
D7      return scroll                   D8      teleport helm
D9      youth potion                    DA      bells of time
DB      magic oil                       DC      magic vest
DD      destroyer wand                  DE      element scarab
DF      sun scroll                      E0      star ruby
E1      star sapphire                   E2      wealth chest
E3      gem sack                        E4      diamond collar
E5      fire opal                       E6      unobtainium
E7      vellum scroll                   E8      ruby whistle
E9      kings pass                      EA      merchants pass
EB      crystal key                     EC      coral key
ED      bronze key                      EE      silver key
EF      gold key                        F0      diamond key
F1      cactus nectar                   F2      map of desert
F3      laser blaster                   F4      dragons tooth
F5      wyvern eye                      F6      medusa head
F7      ring of okrim                   F8      b queen idol
F9      w queen idol                    FE      eye of goros
FF      (useless item)

=>  Well that's about it and remember to leave mail if there is any problems.

        The First Cheat made by W.C.C.T.

                Don't forget to call the above boards.

                        Might & Magic Solve coming soon...

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