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____________ / \ ARCADE SOUND < BLACK BELT > MOCKINGBOARD SUPPORTED \____________/ APPLE 48K - 1 DRIVE PROGRAMMED BY: KEVIN RYAN FROM: EARTHWARE COMPUTER SERVICES _______________________________________ CRACKED BY: CREATIVE CRACKER AND HIGH TECHNOLOGY THE APPLE MAFIA SHERWOOD FOREST ][ - THE PIRATES CHEST [914][359][1517] [617] 891-1349 _______________________________________ BLACK BELT INSTRUCTIONS ----------------------- DETAILS OF SPARRING: THE SPARRING MATCH FOLLOWS THE RULES OF TAEKWONDO SPARRING AND THERE ARE SIX SKILL LEVELS RANGING FROM WHITE TO BLACK. THE SKILL LEVEL OF THE MATCH IS DETERMINED BY THE COMBATANTS. IF YOU ARE SPARRING AGAINST A COMPUTER OPPONENT, THE SKILL LEVEL WILL BE THAT OF YOUR COMPUTER OPPONENT. IN A 2- PLAYER GAME IT WILL BE THAT OF THE HIGHER OF THE 2. THE SKILL LEVEL AF- FECTS SPEED, FATIGUE EFFECTS, TAEKWONDO FORMS ALLOWED AND INTELLI- GENCE OF THE COMPUTER OPPONENT. LISTED BELOW ARE THE ACTIONS A PLAYER CAN TAKE AND THE SKILL LEVEL THAT THEY BECOME AVAILIBLE: SIDE BLOCK...................WHITE LOW BLOCK....................WHITE PUNCH........................WHITE SIDE PIERCING KICK...........WHITE FRONT SNAP KICK..............WHITE TURNING KICK.................WHITE BACK PIERCING KICK..........YELLOW DOWN KICK....................GREEN REVERSE TURNING KICK..........BLUE FLYING SIDE PIERCING KICK......RED ALL MOVEMENT ACTIONS ARE ALSO AVAILIBLE AT THE WHITE LEVEL. ALL ATACK ACTIONS ARE AVAILIBLE AT THE RED BELT LEVEL. KEYBOARD CONTROLS: W,R- UPPER KICKS X,V- LOWER KICKS E- WALK TOWARD SCREEN C- WALK AWAY FROM SCREEN S- WALK LEFT F- WALK RIGHT D- SWITCH DIRECTION FACING U- FLYING SIDE PIERCING KICK TO LEFT O- FLYING SIDE PIERCING KICK RIGHT J- PUNCH TO LEFT L- PUNCH TO RIGHT M- TURNING KICK TO LEFT .- TURNING KICK TO RIGHT I- DOWN KICK K- SIDE BLOCK O- LOW BLOCK JOYSTICK CONTROLS: THE JOYSTICK CONTROLS ARE SIMILAR TO THE KEYBOARD CONTROLS, WITH BUTTON 1 USED TO SELECT WHICH SET OF CONTROLS TO USE. WITH BUTTON 1 UP: ______________________________ ! UPPER ! WALK ! UPPER ! ! KICK ! AWAY ! KICK ! ! TO ! FROM ! TO ! ! LEFT ! SCREEN ! RIGHT ! !_________!________!_________! ! ! ! ! ! WALK ! ! WALK ! ! LEFT ! ! RIGHT ! !_________!________!_________! ! LOWER ! WALK ! LOWER ! ! KICK ! TOWARD ! KICK ! ! TO ! SCREEN ! TO ! ! LEFT ! ! RIGHT ! !_________!________!_________! WITH BUTTON 1 PUSHED: _____________________________________ ! FLYING SIDE ! ! FLYING SIDE ! ! PIERCING ! DOWN ! PIERCING ! ! KICK TO ! KICK ! KICK TO ! ! LEFT ! ! RIGHT ! !_____________!_______!_____________! ! PUNCH ! ! PUNCH ! ! TO ! SIDE ! TO ! ! LEFT ! BLOCK ! RIGHT ! !_____________!_______!_____________! ! TURNING ! ! TURNING ! ! KICK ! LOW ! KICK ! ! TO ! BLOCK ! TO ! ! LEFT ! ! RIGHT ! !_____________!_______!_____________! HIT BUTTON 0 TO SWITCH DIRECTION. PLAYERS CAN GET POINTS DURING SPARRING IN THE FOLLOWING WAYS: 1. CONNECTING WITH AN ATTACK 2. BLOCKING AN OPPONENT'S ATTACK THE WINNER IS DETERMINED BY THE NUMBER OF WARNING. PRACTICE SECTION: OPTION #2 ALLOWS YOU TO LOOK AT THE DIFFERENT ATTACKS THAT ARE AVAILIBLE. ______________________________________ C.C. - 02/18/84 (?=MENU,QUIT=0, 1-8) ->: