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Author: Ken Thompson, mohd.akram at outlook.com (Mohamed Akram) Uploader: polluks+aminet sdf lonestar org (Stefan Haubenthal) Type: game/misc Requires: SDL2 Architecture: ppc-morphos URL: https://en.wikipedia.org/wiki/Space_Travel_(video_game) Date: 2023-02-13 Readme: http://aminet.net/game/misc/Space_Travel.readme Downloads: 5
http://aminet.net/game/misc/Space_Travel.lha
This is a C port of Ken Thompson's
[Space Travel](https://en.wikipedia.org/wiki/Space_Travel_\(video_game\)),
ported from PDP-7 assembly. The original source files are in `src/cmd/st*.s`
in the [pdp7-unix](https://github.com/DoctorWkt/pdp7-unix) repository.
The SDL2 library is required.
Run `make` to build `st`.
Run `make install` to install to `/usr/local/bin`.
| Key | Action |
|-----|--------------|
| 1 | Quit |
| 2 | New game |
| 3 | Thrust down |
| 4 | Thrust up |
| 5 | Yaw right |
| 6 | Yaw left |
| 7 | Scale up |
| 8 | Scale down |
You can also use the arrow keys for yaw and scale.
For controls, there were several buttons: jet forward, jet back, turn left,
turn right; go up scale on the display, go down scale. The acceleration of
the ship was fixed, but it scaled with the display scale--it was thus fixed
in terms of pixels/sec/sec. Normally the ship was in the center of the screen
and always pointed up; the display showed the plan view of the solar system,
so that the "rotate" controls rotated the solar system around you on the
display.
No relativity; scale up enough and you travel to Pluto in a few seconds. But
don't scale up too much, or you might not find the Solar System again without
restarting.
The object of the game was simply to fly around, get into orbits, land.
"Land" meant to cross the surface with a small enough speed.
*[Space Travel: Exploring the solar system and the
PDP-7](https://www.bell-labs.com/usr/dmr/www/spacetravel.html) by Dennis
Ritchie*
The current dominating attractor, scale, and landing status (L/CL for
landed/crash landed) are displayed at the bottom. The moving dot on the line
below the main view represents the horizontal velocity relative to the current
dominating attractor.
PERMISSION UID GID PACKED SIZE RATIO METHOD CRC STAMP NAME ---------- ----------- ------- ------- ------ ---------- ------------ ---------- [unknown] 0 0 ****** -lhd- 0000 Feb 9 00:24 st-master [unknown] 29 29 100.0% -lh0- c39b Feb 9 00:24 st-master.gitignore [unknown] 284 502 56.6% -lh5- 1e87 Feb 9 00:24 st-masterMakefile [unknown] 1001 1888 53.0% -lh5- f76c Feb 9 00:24 st-masterREADME.md [unknown] 1431 7180 19.9% -lh5- 6cf9 Feb 9 00:24 st-masterfont.h [unknown] 6282 17362 36.2% -lh5- ff0a Feb 9 00:24 st-masterst.c [generic] 50919 144480 35.2% -lh5- 56b6 Feb 12 01:33 st-master/st ---------- ----------- ------- ------- ------ ---------- ------------ ---------- Total 7 files 59946 171441 35.0% Feb 14 02:32
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