💾 Archived View for spam.works › mirrors › textfiles › programming › ega-prog.pro captured on 2023-11-14 at 11:49:25.
⬅️ Previous capture (2023-06-16)
-=-=-=-=-=-=-
Keywords: IBM ENHANCED GRAPHICS ADAPTER EGA BIOS INTERFACE ROUTINES This file contains "underground" undocumented BIOS interface routines as submitted by Joel Seiferas for the IBM Enhanced Graphics Adapter. Hopefully, IBM will come up with "official" documentation shortly, but this may help until that time. The following is a concantenation of the messages from Joel Seiferas, 70516,1704 concerning the IBM Enhanced Graphics Adapter and its BIOS interfaces. Hopefully, this will help until IBM releases "official" information.... #: 80780 Sub-topic 1 - User Updates/Fixes Sb: EGA doc. 26-Dec-84 19:01:04 Fm: Joel Seiferas 70516,1704 To: EGA owners The IBM Enhanced Graphics Adapter is comes without usage instructions, so the following message should be useful to purchasers. Date: Fri, 21 Dec 84 22:50:00 EST From: BrucCowan%UMich-MTS.Mailnet@MIT-MULTICS.ARPA Subject: IBM Enhanced Graphics Adaptor Information Here are some very brief instructions for the BIOS interface for the enhanced graphics adaptor. No guarantees about accuracy. Hope they are of some use. I haven't figured out most of them. Parenthesized comments indicate some things I have found out. I'd like any more information anyone comes up with. EGA extensions to ROM BIOS INT 10H. (AH)=0 Set mode (AL) 0-7 as before (7 is now user selectable) D graphics 320x200 on color (5153) monitor E graphics 640x200 F graphics 640x350 on monochrome monitor 10 graphics 640x350 on 5154 monitor All above have graphics memory at A000:0. If you use one of the old modes, the memory appears at the standard address for the old adaptors (B000:0 or B800:0). (AH)=10 Set palette registers (AL)=0 Set individual palette register BL = palette register to set, BH = value to set (AL)=1 Set overscan register BH = value to set (AL)=2 Set all palette registers and overscan ES:DX points to a 17 byte table bytes 0-15 are the palette values, respectively byte 16 is the overscan value (AL)=3 Toggle intensify/blinking bit BL - 0 enable intensify BL - 1 enable blinking (AH)=11 Character generator routine Note: This call will initiate a mode set. (AL)=00 User alpha load ES:BP - pointer to user table CX - count to store DX - character offset into table BL - block to load BH - number of bytes per character (AL)=01 ROM monochrome set BL - block to load (AL)=02 ROM 8x8 double dot BL - block to load (AL)=03 Set block specifier BL - char gen block specifier D3-D2 attr bit 3 one, char gen 0-3 D1-D0 attr bit 3 zero, char gen 0-3 Note: When using AL=03, a function call AX=1000H, BX=0712H is recommended to set the color planes resulting in 512 characters and 8 consistent colors. Note: The following interface (AL=1x) is similar in function to (AL=0x) except that: - page 0 must be active - points (bytes/char) will be recalculated - rows will be calculated from the following: int (200 or 350) / points - 1 - CRLEN will be calculated from: (rows+1)*CRCOLS*2 - the CRTC will be reprogrammed as follows: R09H = points - 1 max scan line R09H only done in mode 7 R0AH = points - 2 cursor start R0BH = 0 cursor end R12H = vert disp end (rows+1)*points-1 R14H = points underline loc The above register calculations must be close to the original table values or undetermined results will occur. Note: The following interface is designed to be called only immediately after a mode set. Failure to adhere to this practice may cause undetermined results. (AL)=10 User alpha load ES:BP - pointer to user table CX - count to store DX - character offset into table BL - block to load BH - number of bytes per character (AL)=11 ROM monochrome set BL - block to load (AL)=12 ROM 8x8 double dot BL - block to load (this gives 43 lines in char mode) Note: The following interface is designed to be called only immediately after a mode set. Failure to adhere to this practice may cause undetermined results. (AL)=20 User graphics chars INT 01FH (8x8) ES:BP - pointer to user table (AL)=21 User graphics chars ES:BP - pointer to user table CX - points (bytes/char) BL - row specifier BL = 0 user DL - rows BL = 1 14 (0EH) BL = 2 25 BL = 3 43 (AL)=22 ROM 8x14 set BL - row specifier (AL)=23 ROM 8x8 double dot BL - row specifier (this seems wrong, use BL=# rows) (AL)=30 Information CX - points DL - rows BH - 0 return current INT 1FH ptr ES:BP - ptr to table BH - 1 return current INT 44H ptr ES:BP - ptr to table BH - 2 return ROM 8x14 ptr ES:BP - ptr to table BH - 3 return ROM double dot ES:BP - ptr to table BH - 4 return ROM double dot (top) ES:BP - ptr to table BH - 5 return ROM alpha alternate 9x14 ES:BP - ptr to table (AH)=12 Alternate select (BL)=10 Return EGA information BH = 0 - color mode in effect = 1 - monochrome mode in effect BL = memory value 0 0 - 064K 0 1 - 128K 1 0 - 192K 1 1 - 256K CH = feature bits CL = switch setting (BL)=20 Select alternate print screen routine (AH)=13 Write string This is the same as documented in the PC/AT Technical Reference BIOS listing (but is new for non ATs). AH)=13 Write string This is the same as documented